Steven W.
Full Stack Dev, Mustache Guru and Web Dev [C++, Javascript, Python]
Hey there! I'm Steven Wilson II, a naturally ambitious creator and codebase mechanic. I started out running servers and modding games on an old hand me down Windows 98 desktop when I was a kid. I've always been passionate about stats heavy games (Madden, Total War, WoW) and anything I could mod (Minecraft, Mount & Blade, and WoW again). I began modding games on my N64, then got obsessed with using Action Replays in elementary school to enable walk-thru-walls, change encounter rates, or give myself items in my Pokemon and Star Wars games. Growing up on a tight budget meant if something broke, you had to fix it yourself. That got me into computer hardware early on and led me to hack together add-ons for my Xbox 360 and PlayStation 3 so they could read flash drives instead of using my failing disc drives, plus hardware tweaks to squeeze out better FPS and performance. By the time I got my hands on Minecraft in 2011, I already had a solid base, and learning how to host a server in 2012 changed everything. I ended up running servers for Minecraft, CS:Source, CS:GO, Baldur's Gate 1 & 2, and Mount & Blade / Warband all before starting college, giving me a strong, practical grasp of networking and programming fundamentals. That drive to build tech and bring my wildest ideas to life is why this has always been more than just a career to me, it's a genuine lifelong passion. I treat every project with the same excitement and care as if it were my own, and I love turning visions into reality. Looking forward to connecting with you! What I Build: Robust Web Front & Backends: Scalable, secure server-side architecture and APIs designed to seamlessly plug into your UI tools or frontend team's workflow. High-Performance Logic: Custom systems software, complex applications, and game mechanics where execution speed and memory management matter. Workflow Automation: Powerful backend tools, Python scripts, and internal utilities designed to eliminate manual labor and bridge system gaps. What I Fix Deep Diagnostics: I step into broken, undocumented codebases to hunt down memory leaks, isolate logic errors, and resolve failing builds. Performance Optimization: Profiling system bottlenecks, optimizing database flow, and rewriting inefficient logic so your software handles the load. Sandbox-First Patching: Production is sacred. I isolate bugs and test every patch in a rigorous sandbox environment before handing you the fix. Core Stack Languages: C++, Python, C#, Java, SQL, Javascript Environments: Linux/Unix Windows, terminal-based development, automated build systems