Stanislav S.
Senior Unity3d Developer
Senior Software Engineer and Technical Lead with 18+ years of experience in software and game development, system architecture, automation, and production systems. Currently focused on AI automation, agentic systems, and AI-assisted software development. I design and build AI workflows involving multiple agents, automated research and data processing, structured evaluation and scoring, verification pipelines, human-in-the-loop processes, external APIs, and feedback-driven automation. My recent work includes designing a multi-agent system for automated lead discovery, research, qualification, verification, deduplication, and reporting, as well as extensive use of AI coding agents for software development, analysis, debugging, and automation. I have strong experience in system architecture, APIs, integrations, automation workflows, data processing pipelines, and production systems. I’m comfortable taking a business problem, decomposing it into services and agent responsibilities, designing the data flow and verification layers, and implementing the resulting end-to-end solution. Technical Stack: OpenAI / ChatGPT • Claude • Codex • Gemini • n8n • Zapier • MCP • RAG • LangChain / LangGraph • Vector Databases • LLM APIs • REST APIs • Webhooks • Structured Outputs / JSON • Tool & Function Calling • Python • SQL • PostgreSQL • Docker • Git • Unity • C# Alongside AI, I have extensive game development experience across multiple genres, including Match-3, City Builders, Tower Defense, Simulators, Casual and Hyper-Casual games. My background covers game architecture, gameplay systems, game logic, prototyping, optimization, backend and third-party integrations, and taking products from initial concept to production and release. I also have 12+ years of technical leadership and management experience, including architecture design, technical planning, roadmap development, project estimation, team coordination, code and architecture review, and managing complex software projects over long development cycles. I’m particularly interested in projects combining strong software engineering and architecture with modern AI capabilities — AI agents, automation platforms, intelligent business workflows, AI-powered products, and complex game and software development.