Ibrahim K.
3D Character Artist
Greetings, friends! I have worked as a 3d Character Artist for more than 5 years, I worked in a CGI and VFX studio in Egypt, and I was responsible for creating characters, creatures, and Organic Models for huge projects in Egypt and the Middle East, During this period I gained experience as a senior 3d character artist. Now I have good experience in, Character Modeling, Sculpting, Texturing, Rendering, Clothes modeling, unwrapping, Retopology, Lighting, and Realistic Hair. In my work, I use: - Autodesk Maya - Zbrush - Substance Painter - Mari - Marvelous designer - Adobe Photoshop - Adobe Illustrator - Arnold I am open to new interesting projects whether small or big. So feel free to ask me about it. Let's get started!
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $2.9k
Billed in all: $31,389$31k
$1.5k in the last 6 months
Across 54 contracts
Earnings, last 30 days
Skill rankings: #1 in 1 skill of 12
Rarest: top 5% in The Foundry Mari, of 20. Ranked by MRR among everyone on Upwork with the skill.
- The Foundry Mari20 freelancers · 🇪🇬 #1Top 5%🇪🇬#1 of 2
- #47MarvelousDesigner370 freelancers · 🇪🇬 #1Top 13%🇪🇬#1 of 16
- #1163D Sculpting743 freelancers · 🇪🇬 #3Top 16%🇪🇬#3 of 24
- #135Substance Painter1,007 freelancers · 🇪🇬 #1Top 13%🇪🇬#1 of 38
- #1613D Texturing1,001 freelancers · 🇪🇬 #2Top 16%🇪🇬#2 of 36
- #171Pixologic Zbrush1,170 freelancers · 🇪🇬 #3Top 15%🇪🇬#3 of 35
- #173Autodesk Maya1,468 freelancers · 🇪🇬 #2Top 12%🇪🇬#2 of 56
- #324Game Design2,110 freelancers · 🇪🇬 #7Top 15%🇪🇬#7 of 41