Muhammad B.
Unreal Engine | UE5 developer | C++ programmer
I am an experienced Unreal Engine 5 Programmer specializing in multiplayer, VR/AR, and complex game system development. I build responsive, engaging experiences using clean Blueprint designs and robust C++ architecture. Key Achievements: • Built a 5v5 multiplayer prototype utilizing the Gameplay Ability System (GAS) • Created optimized VR demos achieving over 90 FPS with complex animations • Implemented robust AI systems and hand tracking solutions • Expert in multiplayer setup, replication, and performance tuning Services: • Gameplay Programming (C++ & Blueprints) • Multiplayer Networking & Replication • VR/AR Development & Optimization • Product Visualization & Simulations • Bug Fixing & Performance Tuning I focus on delivering stable code and polished builds that are easy to maintain. Whether you need a full game prototype, a specific system implementation, or performance optimization for PC, mobile, or VR, I provide clear communication and reliable results.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $2.4k
Billed in all: $85,113$85k
$338 in the last 6 months
Across 97 contracts
Earnings, last 30 days
Skill rankings: Top 17% in Game Design
Ranked by MRR among everyone on Upwork with the skill.
- #26Version Control135 freelancers · 🇵🇰 #3Top 19%🇵🇰#3 of 19
- #61Code Review218 freelancers · 🇵🇰 #8Top 28%🇵🇰#8 of 30
- #64AR & VR Development278 freelancers · 🇵🇰 #21Top 23%🇵🇰#21 of 81
- #69Online Multiplayer281 freelancers · 🇵🇰 #27Top 25%🇵🇰#27 of 87
- #71Level Design338 freelancers · 🇵🇰 #14Top 21%🇵🇰#14 of 58
- #77Game Mechanics286 freelancers · 🇵🇰 #31Top 27%🇵🇰#31 of 103
- #86Game Prototype325 freelancers · 🇵🇰 #33Top 26%🇵🇰#33 of 124
- #86Multiplayer293 freelancers · 🇵🇰 #40Top 29%🇵🇰#40 of 112