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Usama K.
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Usama K.

3D Artist | Character Modeling, Rigging & Animation | Unreal Engine

Unreal Engine/Unity 3D Artist | Character Modeling, Rigging & Animation | Unreal Engine, Blender, Maya I am a professional 3D Artist specializing in character creation, animation, and real time asset production for games, cinematics, and trailers. I help studios and developers turn concepts into high quality, production ready assets with clean topology, optimized performance, and strong visual appeal. My focus is not just creating models but delivering assets that work perfectly inside real projects whether it’s Unreal Engine, cinematic pipelines, or game ready environments. What I Do: • High quality 3D character modeling (realistic & stylized) • Character rigging (game ready & cinematic rigs) • Character animation (gameplay, cutscenes, trailers) • 3D asset modeling (props, environments, hard surface) • Cinematic trailers & animation sequences • Retopology, UV mapping, and texturing (PBR workflow) • Optimization for games (PC, Mobile, VR) Core Skills: • Character Modeling (ZBrush, Blender, Maya) • Rigging (Advanced skeletons, control rigs) • Animation (Keyframe, gameplay, cinematic) • Texturing (Substance Painter, PBR pipelines) • Unreal Engine Integration (UE5 ready assets) • Lighting & Rendering (Cinematics & trailers) Tools I Use: Blender | Maya | ZBrush | Substance Painter | Unreal Engine 5/ Unity | Marvelous Designer Game / Industry Experience: • Game ready characters for PC & Mobile, Meta Quest & Consoles • Cinematic trailers & promotional videos • Stylized and realistic pipelines • Assets optimized for performance and scalability Unreal Engine (Blueprints & C++) Gameplay Mechanics & Systems Game Design & Balancing Mobile Games (Android / iOS) PC Games (Windows) UI/UX with UMG Performance Optimization & Bug Fixing Prototyping, Refactoring & Live Updates Game Genres Action & Shooter RPG Simulation Puzzle & Casual Whether you need a fully animated character, a cinematic trailer, or complete 3D asset production, I deliver clean, optimized, and production-ready work with clear communication and on-time delivery. Let’s discuss your project.

🇵🇰Gujrat, Pakistan$25/hr100% JSS5.00 (10)Since Aug 2018

Earnings and projects

MRR
$48

Last 6 months ÷ 6

World#151,822 / 412k
🇵🇰Country#22,070 / 52.9k
Revenue, last 30 days
$0

Last 6 months: $287

Total earnings
$2.1k
World#328,253 / 412k
🇵🇰Country#39,947 / 52.9k
Per project
$177

$144 in the last 6 months

World#272,991 / 412k
🇵🇰Country#35,515 / 52.9k
Projects, last 6 months
2
100% fixed0% hourly
World#88,918 / 412k
🇵🇰Country#17,051 / 52.9k
Projects in all
12
92% fixed8% hourly
World#183,649 / 412k
🇵🇰Country#30,371 / 52.9k

Earnings, last 30 days

$2.1kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$2,100$2,125$2,150$2,175Oct 8Oct 23Nov 7

Skill rankings: Top 27% in Substance Designer

Ranked by MRR among everyone on Upwork with the skill.

  1. #41Substance Designer151 freelancers · 🇵🇰 #3Top 27%
  2. #357Substance Painter1,007 freelancers · 🇵🇰 #31Top 35%
  3. #3823D Texturing1,001 freelancers · 🇵🇰 #34Top 38%
  4. #400Pixologic Zbrush1,170 freelancers · 🇵🇰 #30Top 34%
  5. #435Autodesk Maya1,468 freelancers · 🇵🇰 #44Top 30%
  6. #686Game Design2,110 freelancers · 🇵🇰 #130Top 33%
  7. #752Unreal Engine2,130 freelancers · 🇵🇰 #138Top 35%
  8. #2,4483D Design6,359 freelancers · 🇵🇰 #254Top 38%