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Oleg B.
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Oleg B.

Unity & Unreal Developer | Multiplayer, VR/AR, Meta Quest, Vision Pro

I build and fix Unity and Unreal Engine games — especially multiplayer — and VR/AR apps for Meta Quest, Apple Vision Pro, iOS, Android and the web. If your game has desync, disconnects or performance problems, or you need a prototype turned into something you can ship, that's the work I do best. I'm technical lead at ServReality, so a full team (developers, 3D artists, QA) is available when a project needs more hands, and you keep a single point of contact: me. 🎮 𝐖𝐡𝐚𝐭 𝐈 𝐰𝐨𝐫𝐤 𝐨𝐧 • Multiplayer — Photon (PUN, Fusion), Mirror, Netcode for GameObjects: matchmaking, lobbies, reconnect logic, lag compensation, authoritative servers • Unity — gameplay systems, mobile optimization, in-app purchases and ads, Firebase, porting and upgrades • Unreal Engine 5 — C++ and Blueprints, UE4 → UE5 migration, vehicles, FPS/TPS, simulations • VR & spatial computing — Meta Quest 2/3, Apple Vision Pro (visionOS), SteamVR/PC VR, OpenXR, XR Interaction Toolkit: locomotion, hand tracking, physics interactions, training simulators • WebXR — VR/AR experiences that run in the browser, no app install needed • AR — ARKit, ARCore, AR Foundation: image tracking, surface detection, AR games and education apps 🏆 𝐑𝐞𝐜𝐞𝐧𝐭 𝐰𝐨𝐫𝐤 • Unity + Photon PvP and co-op games — fixed matchmaking, disconnect/reconnect and timeout handling (5-star reviews, 2025 and 2026) • UE5 multiplayer game with vehicles, FPS and TPS modes — 343 hours • Unreal Engine virtual event platform — 636 hours, 5-star review • Unreal C++ traffic simulation system • VR game for Meta Quest 2/3, VR employee training simulator, VR car configurator • Apple Vision Pro: a VR rhythm game released at the headset's launch, a smart home control app (HomeKit), and the visionOS version of a 4.5★ budget planner • WebXR property tour — walk through a building in VR straight from a link, on Meta Quest or a phone, no app install (Three.js + WebXR) • AR educational apps and an AR storybook for kids 🤝 𝐇𝐨𝐰 𝐈 𝐰𝐨𝐫𝐤 Hourly or fixed-price milestones. Playable builds every week, so you always see real progress. Joining an existing project? I start with a short code and performance review, so you know what you have before anything changes. Send me your build, repo or design doc. I'll reply with how I'd approach it and a realistic estimate.

🇺🇦Kyiv, Ukraine$35/hr100% JSS4.76 (23)Since Sep 2018
GlobeUpwork

Earnings and projects

MRR
$59

Last 6 months ÷ 6

World#147,111 / 412k
🇺🇦Country#5,316 / 14.3k
Revenue, last 30 days
$0

Last 6 months: $356

Total earnings
$107k

Billed in all: $109k

World#36,366 / 412k
🇺🇦Country#2,480 / 14.3k
Per project
$4k

$356 in the last 6 months

World#43,538 / 412k
🇺🇦Country#2,508 / 14.3k
Projects, last 6 months
1
0% fixed100% hourly
World#128,092 / 412k
🇺🇦Country#4,718 / 14.3k
Projects in all
27

Across 36 contracts

33% fixed67% hourly
World#106,301 / 412k
🇺🇦Country#4,627 / 14.3k

Earnings, last 30 days

$109kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$106k$108k$110k$112kOct 8Oct 23Nov 7

Skill rankings: Top 27% in C#

Ranked by MRR among everyone on Upwork with the skill.

  1. #8AR Foundation20 freelancers · 🇺🇦 #1Top 40%
  2. #29Mixed Reality92 freelancers · 🇺🇦 #3Top 32%
  3. #40ARCore120 freelancers · 🇺🇦 #6Top 33%
  4. #44Meta Quest77 freelancers · 🇺🇦 #3Top 57%
  5. #55VR Application178 freelancers · 🇺🇦 #12Top 31%
  6. #75ARKit189 freelancers · 🇺🇦 #9Top 40%
  7. #109Online Multiplayer281 freelancers · 🇺🇦 #6Top 39%
  8. #130Photon Unity Networking334 freelancers · 🇺🇦 #9Top 39%