Vladyslav S.
Unity Game Developer
I’m a full‑cycle game developer with 8+ years of professional Unity experience and a solid track record of shipping three large, commercially successful titles. My expertise spans the major engines-Unity, Unreal Engine, and Godot-so I can slot into (or lead) projects at any stage, from paper prototype to post‑launch live ops. Core strengths Gameplay & systems programming: C#(8+ years), C++(2+ years), GDScript (1+ years) Engine versatility: Unity (primary), Unreal Engine, Godot Performance & tooling: optimization, custom editor tools, automated build pipelines Multiplayer & live services: networking, matchmaking, analytics, in‑game economy Backend development: Java, ASP NET Core, PHP APIs and micro‑services Whether you need rapid prototyping, production‑ready gameplay features, or a robust backend to support millions of players, I can help.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $2.6k
Billed in all: $136,923$137k
$1.3k in the last 6 months
Across 13 contracts
Earnings, last 30 days
Skill rankings: Top 14% in OpenGL
Ranked by MRR among everyone on Upwork with the skill.
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