Farukh J.
Unity C# Developer | Multiplayer, WebGL, Backend & Game Systems
I build Unity games and interactive products that need strong gameplay systems, multiplayer, backend integration, and clean C# architecture. With 6+ years of Unity development experience, I have worked on mobile, PC, and WebGL projects including multiplayer card games, strategy/board games, ARPG combat systems, WebGL builder tools, RTS-style city systems, and backend-connected live features. My strongest areas: ✔ Multiplayer gameplay systems Photon PUN / PUN 2, matchmaking, lobby flow, player sync, turn-based and real-time gameplay systems. ✔ Backend-connected Unity games PlayFab, Firebase, AWS, REST APIs, authentication, cloud data, daily rewards, push notifications, player progression, and live-service systems. ✔ WebGL interactive applications Browser-based Unity experiences, 3D builders, object placement/editing tools, WebGL optimization, and interactive product-style platforms. ✔ Gameplay architecture Card games, board games, auto-battlers, ARPG systems, ability systems, combat logic, progression systems, and data-driven gameplay using ScriptableObjects and clean C# patterns. ✔ Optimization and project rescue Performance fixes, refactoring, SDK cleanup, build issues, mobile optimization, and stabilizing existing Unity projects without unnecessary rewrites. Relevant project experience includes: • Multiplayer cricket game with Photon and Facebook friend matchmaking • Online multiplayer card battler with server-side matchmaking and Firebase notifications • WebGL tavern/builder platform with runtime object placement and editing • Strategy/auto-battler systems with character customization and tactical gameplay • Multiplayer ARPG systems with abilities, combat, and Photon PUN 2 • RTS-style multiplayer city builder with lobby, resource, and upgrade systems I am a strong fit if you need a Unity developer who can join an existing project, understand the architecture quickly, fix unstable systems, or build production-ready gameplay and backend features from scratch.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $3.8k
Billed in all: $4,018$4k
$3.8k in the last 6 months
Across 3 contracts
Earnings, last 30 days
Skill rankings: Top 12% in In-Game Advertising
Ranked by MRR among everyone on Upwork with the skill.
- #12In-Game Advertising98 freelancers · 🇵🇰 #5Top 12%🇵🇰#5 of 36
- #18Board Game116 freelancers · 🇵🇰 #1Top 16%🇵🇰#1 of 10
- #19Card Game109 freelancers · 🇵🇰 #2Top 17%🇵🇰#2 of 15
- #58Game Mechanics286 freelancers · 🇵🇰 #25Top 20%🇵🇰#25 of 103
- #64Photon Unity Networking334 freelancers · 🇵🇰 #31Top 19%🇵🇰#31 of 127
- #70Multiplayer293 freelancers · 🇵🇰 #35Top 24%🇵🇰#35 of 112
- #110Mobile Game Development568 freelancers · 🇵🇰 #34Top 19%🇵🇰#34 of 197
- #129WebGL603 freelancers · 🇵🇰 #34Top 21%🇵🇰#34 of 143