Demian N.
Senior iOS Graphics Engineer | Camera & Creative Apps
Senior iOS Graphics Engineer — Metal, Camera Apps & Creative Tools I help camera, AI, and creative iOS apps turn complex visual prototypes into stable, production-ready features. My work focuses on native iOS graphics, real-time camera pipelines, GPU rendering, and high-performance image processing. I have production experience with Metal, OpenGL, AVFoundation, Core Image, OpenCV, shader-based UI, LUT/preset systems, IAP/RevenueCat, TestFlight, and App Store release support. I’m comfortable owning the full delivery path: architecture, rendering, performance, integration, debugging, and polish. Typical projects I can help with include custom Metal effects, camera/image processing pipelines, shader-driven UI, WebGL/Figma/After Effects prototype conversion to native iOS, performance optimization, and production cleanup for creative mobile apps. I’m strongest when the product has a bold visual idea and needs an engineer who can make it fast, reliable, and shippable.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $2.3k
Billed in all: $76,854$77k
$1.1k in the last 6 months
Across 3 contracts
Across 34 contracts
Earnings, last 30 days
Skill rankings: Top 17% in OpenGL
Ranked by MRR among everyone on Upwork with the skill.
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