Francisco H.
Expert 3D modeler, sculptor, texturer and renderer
I've been a professional 3d modeler, sculptor, texturer, and renderer with over ten years of experience in video games, VR, AR, tv production, and packshots. As a modeler, I'm ready to tackle any challenges from sculpting concept art, modeling an animation-ready character to modeling medical instruments, products for publicity (packshots), and everything in between. I'm an expert with Zbrush, Maya, 3dsmax, Keyshot, substance painter, and Blender. I'm very time-efficient, and I'm always available to chat or do video calls, so my clients know I'm reliable. Speak, read and write fluent English and Spanish
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $3.2k
Billed in all: $118,937$119k
$642 in the last 6 months
Across 45 contracts
Earnings, last 30 days
Skill rankings: Top 11% in Autodesk Maya
Ranked by MRR among everyone on Upwork with the skill.
- #5Autodesk Mudbox41 freelancers · 🇪🇨 #1Top 12%🇪🇨#1 of 1
- #1033D Sculpting743 freelancers · 🇪🇨 #1Top 14%🇪🇨#1 of 4
- #124Substance Painter1,007 freelancers · 🇪🇨 #1Top 12%🇪🇨#1 of 5
- #129KeyShot668 freelancers · 🇪🇨 #1Top 19%🇪🇨#1 of 1
- #1483D Texturing1,001 freelancers · 🇪🇨 #1Top 15%🇪🇨#1 of 2
- #159Pixologic Zbrush1,170 freelancers · 🇪🇨 #1Top 14%🇪🇨#1 of 3
- #163Autodesk Maya1,468 freelancers · 🇪🇨 #1Top 11%🇪🇨#1 of 7
- #3343D Product Rendering1,595 freelancers · 🇪🇨 #1Top 21%🇪🇨#1 of 5