Ashu T.
3D Game Artist | 3D Modeling | 3D Animation | Unity, Unreal, AR/VR
If your 3D assets look good in renders but fail in real-time engines, feel heavy, or don’t animate correctly, that’s exactly where I help. I’m a 3D Game Artist | 3D Modeler | 3D Animator at ChicMic Studios (100% Job Success), helping studios and founders build game-ready, optimized assets for Unity, Unreal, and AR/VR that actually work in production. I don’t just create models, I make sure they perform, animate, and integrate seamlessly. 🧠 Real Problems I Solve (From Production Experience) • Models look great but break inside Unity/Unreal due to poor optimization • Characters lack realism → weak 3d character design / 3d character artist output • Broken rigs → unusable 3d character rigging and stiff animations • Heavy assets → performance drops in game environment scenes • Flat or inconsistent materials → weak 3d texturing / 3d texture artist quality • Environments feel empty → poor game environment designer execution • Assets not scalable across mobile, PC, and AR/VR pipelines I solve these at a production level, not just visually. ⚙️Core Expertise (End-to-End Ownership) I work as a complete 3D Modeler Unreal / unity 3d artist / 3d game developer support across the full pipeline: • 3D Modeling / 3d modeling animation (high-poly to game-ready assets) • 3d character design / 3d character designer / 3d character artist • Stylized + realistic + animal character 3D creation • 3d character rigging (clean rigs for animation pipelines) • 3D Animation / maya animation / 3D Animator workflows • Sculpting with zbrush / zbrush sculptor • Production work in autodesk maya / maya / blender / blender expert • Specialized workflows: blender character / blender rigging • 3d texturing / 3d texture artist (PBR, game-ready materials) • Environment design: 3d game environmen / game environment / game environment designer • Additional workflows: sketchup 3D modeling for AR/VR & architectural use 🚀What I Build (Use Case Driven) • Game-ready characters for Unity & Unreal (3d game artist pipelines) • High-quality 3d character design for games & cinematics • AR/VR optimized assets for real-time performance • Stylized + realistic game environment creation • Mobile-optimized assets (low poly + efficient textures) • Props, characters, and worlds that work smoothly in-engine ⚡How I Work • Start with clear understanding of your use case (game, AR/VR, animation) • Build with performance + usability in mind from day one • Share iterative previews to avoid rework • Optimize assets for Unity/Unreal before final delivery • Deliver clean, organized, production-ready files You don’t just get assets, you get production-ready results. 🤝Happy to review your project and suggest the best approach, even if it’s just improving your current assets 👍 Regards Ashu - 3D Artist ChicMic Studios Last updated - April 14, 2026
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $11k
Billed in all: $105,943$106k
$3.7k in the last 6 months
Across 36 contracts
Earnings, last 30 days
Skill rankings: Top 2% in NFT Character
Ranked by MRR among everyone on Upwork with the skill.
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