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Peter L.

Peter L.

3D Generalist and VFX Artist

I'm a 3D animator and VFX artist with 15 years of professional experience and training from Gnomon School of Visual Effects. I bring a deep understanding for both the design and technical aspects of 3D animation and VFX pipelines. I'm passionate about continuously exploring new techniques, tools, and approaches that push boundaries and bolster established workflows. I believe in leveraging the strengths of technology to find the right balance between human control and automation, but never losing sight of the human touch that makes many pieces of art so beautiful. My background in the philosophy of language provides a unique ability to communicate complex ideas in a clear and concise manner. I enjoy building a bridge between the client's vision and my expertise. This helps to ensure that the client is kept informed, and that feedback is received and incorporated in a dynamic and effective manner. I prioritize planning and efficiency to tailor the most appropriate and unique pipeline for each project. As a versatile artist, I rely on a diverse range of software to bring my creative visions to life. I utilize Maya's broad 3D capabilities, Nuke for VFX compositing, and After Effects for 2D animation, allowing me to produce a wide range of visual styles, while retaining a high degree of refinement and control. I enhance my workflows with a background in graphic design, illustration, and editing, using tools such as (but not limited to) Photoshop, Illustrator, and Resolve. HARD SKILLS ● Organic, hard-surface, procedural polygon modeling ● Particle, cloth, liquid, fracture simulations ● Texture painting, shader design, lighting ● Procedural and character animation ● Multi-pass compositing, tracking, keying, color grading ● Rendering (Arnold and Mentalray) ● Volumetric effects (OpenVDB) ● Expert procedural SOuP toolset SOFT SKILLS ● Rigging for 3D characters and objects ● Scripting and tool development (MEL, Python) ● Machine learning tools (Resolve, Stable Diffusion) ● 3D printing industrial design/art installations (Solidworks, Maya) ● Graphic design for digital and print

🇺🇸West Hollywood, United States$50/hr100% JSS4.52 (7)Since Aug 2019
GlobeUpwork

Earnings and projects

MRR
$0

Last 6 months ÷ 6

World#162,439 / 412k
🇺🇸Country#26,461 / 62.1k
Revenue, last 30 days
$0
Total earnings
$15k

Billed in all: $16k

World#162,439 / 412k
🇺🇸Country#26,461 / 62.1k
Per project
$1.3k
Projects, last 6 months
0
World#209,850 / 412k
🇺🇸Country#27,405 / 62.1k
Projects in all
12
50% fixed50% hourly
World#183,649 / 412k
🇺🇸Country#26,220 / 62.1k

Earnings, last 30 days

$15.7kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$15.4k$15.6k$15.8k$16.0kOct 8Oct 23Nov 7

Skills