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Khurram A.
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Khurram A.

Unreal Engine 5 Developer | Gameplay, Multiplayer & C++ System

A game is not done when it works. It is done when it feels right. I have shipped 12+ Unreal Engine 5 projects end to end and I know the difference between code that runs and a game people actually want to keep playing. From rough design doc to shipping build, I handle the full cycle. ⚙️ WHAT I BUILD • Gameplay mechanics and systems (combat, AI, progression, interactions) • Unreal Engine 5 Blueprint and C++ development including custom engine-level logic • Multiplayer game development and replication (Lyra, Lyra Sessions, dedicated servers) • Level design and world building (flow, performance, scripted events) • Cinematic cutscenes via Sequencer • Game UI development with UMG, Common UI, and Slate • Vertical slices, MVPs, and investor demos 🧠 EXPERTISE • Unreal Engine 5 C++ and Blueprints (gameplay systems, custom engine logic) • AI NPC behavior (behavior trees, combat, patrol, alert systems) • Multiplayer game development (networked state, dedicated servers, Lyra Sessions) • UE5 rendering (Nanite, Lumen, Virtual Shadow Maps, Niagara VFX) • Game UI development (UMG, Common UI, Slate) • Performance optimization for PC and mobile game development 🏆 HIGHLIGHTS • 12+ shipped UE5 projects across FPS, TPS, horror, narrative, and arcade genres, 5+ years in UE5 • Published titles on Steam and itch • Diagnosed and resolved a major performance bottleneck on a large-scale UE5 level (5,000+) decals, overbudget texture streaming), restoring smooth playable framerate • Remote contracts delivered for clients across the US and Europe 🛠️ STACK • Unreal Engine 5 (C++, Blueprints, Sequencer, Niagara, UMG) • Blender and Maya for asset pipeline • Git, GitHub, and Perforce for version control I work best with clients who have a clear vision and need someone they can trust to run with it. Check the portfolio links below, then send me your project and I will tell you exactly how I would approach it.

🇵🇰Karachi, Pakistan$25/hr100% JSS5.00 (23)Since Aug 2019

Earnings and projects

MRR
$6.2k

Last 6 months ÷ 6

World#3,637 / 412k
🇵🇰Country#337 / 52.9k
Revenue, last 30 days
$11k

Last 6 months: $37k

World#1,282 / 412k
🇵🇰Country#100 / 52.9k
Total earnings
$51k

Billed in all: $51k

World#74,717 / 412k
🇵🇰Country#6,388 / 52.9k
Per project
$2k

$4.1k in the last 6 months

World#75,699 / 412k
🇵🇰Country#5,785 / 52.9k
Projects, last 6 months
9
100% fixed0% hourly
World#21,105 / 412k
🇵🇰Country#4,824 / 52.9k
Projects in all
25

Across 26 contracts

96% fixed4% hourly
World#113,042 / 412k
🇵🇰Country#18,604 / 52.9k

Earnings, last 30 days

$51.2k+$10.6k earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$40k$50k$60kOct 8Oct 23Nov 7

Skill rankings: #1 in 3 skills of 18

Rarest: top 0.18% in Character Design, of 4,531. Ranked by MRR among everyone on Upwork with the skill.

  1. 1Game Trailer108 freelancers · 🇵🇰 #1Top 0.93%
  2. 1Blueprint Style48 freelancers · 🇵🇰 #1Top 2%
  3. 1Combat Game22 freelancers · 🇵🇰 #1Top 5%
  4. 2Steam60 freelancers · 🇵🇰 #1Top 3%
  5. 3Game Mechanics286 freelancers · 🇵🇰 #2Top 1%
  6. 3Game Development Bug Fix269 freelancers · 🇵🇰 #1Top 1%
  7. #4Cinematic Video667 freelancers · 🇵🇰 #2Top 0.60%
  8. #4Level Design338 freelancers · 🇵🇰 #1Top 1%