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Joaquin R.

Joaquin R.

AI Automation Engineer | Full Stack Developer | Tech Problem Solver

I solve the technical problems that slow companies down. I'm a software engineer focused on building scalable systems, automating repetitive workflows, and turning complex ideas into working products. My strongest skill is not a specific framework or programming language — it's figuring things out. When a company has a painful process, a complicated technical challenge, or a system that has grown too difficult to maintain, I enjoy breaking it apart, understanding the root problem, and designing a better solution. I have experience across: AI & Automation Large Language Model (LLM) integrations AI-powered workflows Custom automation systems Data processing pipelines AI tools that replace repetitive manual work Backend Engineering Python development API design System architecture Database design High-performance processing systems Frontend Development Modern web applications Interactive interfaces Full-stack product development Connecting complex backend logic with clean user experiences Game Development & 3D Technology Blender artist since 2014 Unreal Engine 5 Unity Godot 4 Physics systems 3D modeling and asset pipelines Procedural systems Real-time simulations One of my biggest strengths is finding ways to save time. I'm the person who will spend two days building an automation that removes a five-minute daily task — because that five minutes multiplied across a team, a year, or a company becomes a massive cost. I enjoy: ✓ Optimizing inefficient workflows ✓ Building tools nobody thought were necessary until they existed ✓ Connecting AI with real business processes ✓ Solving technical bottlenecks ✓ Learning unfamiliar systems quickly Some examples of things I've built: Tailor-made high-volume image processing systems AI-powered automation pipelines Complex backend architectures 3D environments and physics simulations Custom tools that improve production workflows and reduce iteration times If you have a difficult technical challenge, a process that wastes time, or an idea that needs someone who can understand the whole system — that's exactly the kind of work I enjoy. Let's build something better.

🇦🇷Bahia Blanca, Argentina$42/hr95% JSS4.44 (11)Since Nov 2019

Earnings and projects

MRR
$8

Last 6 months ÷ 6

World#173,618 / 412k
🇦🇷Country#1,950 / 4,639
Revenue, last 30 days
$0

Last 6 months: $50

Total earnings
$17k

Billed in all: $17k

World#153,064 / 412k
🇦🇷Country#1,620 / 4,639
Per project
$851

$50 in the last 6 months

World#136,538 / 412k
🇦🇷Country#1,470 / 4,639
Projects, last 6 months
1
100% fixed0% hourly
World#128,092 / 412k
🇦🇷Country#1,409 / 4,639
Projects in all
20

Across 23 contracts

78% fixed22% hourly
World#133,447 / 412k
🇦🇷Country#1,232 / 4,639

Earnings, last 30 days

$17.3kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$17.0k$17.2k$17.4k$17.6kOct 8Oct 23Nov 7

Skill rankings: Top 26% in Bash Programming

Ranked by MRR among everyone on Upwork with the skill.

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  5. #382Game Testing852 freelancers · 🇦🇷 #10Top 45%
  6. #559Game Art1,217 freelancers · 🇦🇷 #13Top 46%
  7. #1,759Blender3,915 freelancers · 🇦🇷 #27Top 45%
  8. #2,4313D Animation5,653 freelancers · 🇦🇷 #43Top 43%