Tetiana B.
Game Artist | 3D Environment Artist | 3D Character Artist | Animation
With over 10 years of experience as a Game Artist, I create high-quality Game Art, characters, environments, props, and animations for AAA, AA, indie, casual, mobile, and VR games. Throughout my career, I have created 1,000+ game environments, 1,000+ 3D characters, and 5,000+ Game Assets for different genres, platforms, and visual styles. My experience covers the complete art pipeline, from Concept Artistry and Character Design to 3D Modeling, texturing, rendering, optimization, and Animation. š® Game Artist | 10+ Years of Experience As a Game Artist, I have more than 10 years of professional experience creating visual content for games. I have worked on projects ranging from stylized Mobile Game productions and casual games to AAA and AA titles. I have created more than 5,000 Game Assets, including characters, environments, weapons, props, collectibles, buildings, vehicles, furniture, and accessories. As a Game Artist with expertise in 2D and 3D art, I can work across the entire visual pipeline. My experience includes 2D Game Art, 3D Game Art, concept development, illustration, Cartoon Art, realistic visuals, stylized art, and 2D Animation. š 3D Environment Artist | 1,000+ Environments As a 3D Environment Artist, I have created more than 1,000 environments and environment assets for AAA, AA, indie, mobile, and VR projects. This includes more than 300 realistic environments, 300 stylized environments, 200+ interior environments, and hundreds of modular environment assets and 3D Props. My workflow includes 3D Design, 3D Modeling, UV mapping, materials, texturing, lighting, composition, optimization, and 3D Rendering. I create environments that are visually impressive while remaining practical for real-time engines. š§āšØ 3D Character Artist | 1,000+ Characters As a 3D Character Artist, I have created more than 1,000 characters for AAA, AA, indie, casual, mobile, and VR projects. This includes more than 300 realistic characters, 300 stylized characters, 200+ cartoon characters, and hundreds of NPCs, creatures, humanoids, fantasy characters, sci-fi characters, robots, zombies, and game-ready avatars. My workflow covers Character Design, sculpting, 3D Modeling, retopology, UV mapping, texturing, materials, clothing, accessories, and final 3D Rendering. As a 3D Game Artist, I focus on strong silhouettes, appealing proportions, clean topology, believable materials, and production-ready optimization. š¬ Animation | 2D & 3D I also have extensive experience with 3D Animation, character animation, prop animation, environmental animation, and 2D Animation. I have created hundreds of animated assets and sequences, including character movements, idle animations, interactions, and environmental motion. šØ 2D Art, Illustration & Concept Art I work as a 2D Game Artist, Illustrator, and Concept Artist, creating characters, environments, props, key visuals, icons, and other artwork. I have created 500+ illustrations and concept pieces covering realistic, stylized, cartoon, fantasy, sci-fi, and casual game styles. As a Concept Artist, I focus on creating concepts that are useful for production and easy for 3D teams to translate into finished assets. I also work as a Graphic Designer, creating marketing visuals and presentation materials using Adobe Photoshop and Adobe Illustrator. š² Additional Game Art My experience includes working as a Board Game Artist, creating characters, cards, tokens, props, and illustrations for tabletop projects. I have also worked as a 2D Pixel Game Artist, creating pixel characters, environments, props, icons, and other assets for retro-style games. As a 3D Game Artist with Unity experience, I understand how art should be prepared and optimized for real-time production and engine integration. š ļø Tools & Skills ⢠Game Art & Game Asset Production ⢠3D Modeling & 3D Design ⢠3D Rendering & 3D Animation ⢠Character Design & Concept Artistry ⢠Environment Art & 3D Props ⢠2D Game Art & 2D Animation ⢠Unity ⢠C# ⢠Adobe Photoshop ⢠Adobe Illustrator ⢠Graphic Design ⢠Illustration & Drawing ⢠Game Design I understand how Game Art works together with gameplay, level design, UI, animation, and player interaction. Whether you need a complete environment, hero character, collection of props, stylized 2D Game Art, realistic 3D Game Art, or a complete art production pipeline, I can help. As a Game Artist, I bring more than 10 years of practical production experience. As a 3D Artist, I focus on quality, optimization, and consistency. As a 3D Environment Artist, I know how to build believable and engaging worlds. As a 3D Character Artist, I create characters with personality while keeping them production-ready. If you are looking for a reliable Game Artist who can handle 2D and 3D Game Art, environments, characters, props, Animation, and visual development, let's create something players will remember.