Baris C.
Rust & C++ Systems Architect | Embedded, Cross-Platform, Desktop
I architect and build high-performance software where speed, reliability, and low-level control actually matter, in Rust and C++, from cross-platform desktop apps to embedded firmware, kernel drivers, and shipped products. With 10+ years in systems and desktop engineering, I don't just implement tickets. I own architecture end to end: CPU and memory optimization, concurrency and threading, network protocols, and cross-platform delivery across macOS, Windows, and Linux. As founder of Pigon Technology, I've shipped in-production products spanning desktop applications, USB hardware companions, embedded/IoT devices, and privacy-first AI tools. That work often touches firmware, drivers, GUI, and backend inside a single project. What I do best: - Systems & desktop: Rust, C++/Qt, cross-platform (macOS/Windows/Linux), GPU & 3D (OpenGL, Metal, CUDA) - Embedded & real-time: RTOS (FreeRTOS, Zephyr), bare-metal, kernel & driver development, ESP32/STM32/NRF/Renesas, BLE & Wi-Fi - Low-level & networking: memory management, socket programming, custom & secure protocols, USB HID - Backend when it counts: Node.js, REST/gRPC APIs, high-performance services I deliver clean, tested, well-documented code and clear, proactive communication. If you need someone who can design the system and build the hard parts, let's talk. Keywords: Rust, C++, C++17, C++20, Qt, QML, embedded, firmware, RTOS, FreeRTOS, Zephyr, kernel driver, systems architecture, cross-platform, OpenGL, CUDA, Metal, CMake, GCC, Clang, unit testing, socket programming, TCP/IP, USB HID, BLE, ESP32, STM32, Linux, macOS, Windows, Node.js
Earnings and projects
Last 6 months ÷ 6
Billed in all: $97,585$98k
$0 in the last 6 months
Across 51 contracts