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Muhammad H.

Muhammad H.

Unity & Unreal Engine Developer | VR, AR & Multiplayer Games | 3D Art

Unity & Unreal Engine game developer (9+ years, 35+ shipped projects) for multiplayer, VR/AR, mobile, WebGL and metaverse games, plus 3D art. Live work includes Cardano Island and Maians. I build games end to end: gameplay systems, online multiplayer networking, backend and API integration, and game-ready 3D art. You work with one senior developer instead of coordinating a programmer and an artist. RECENT WORK • Cardano Island and Virtua metaverse platforms: Unity and Unreal multiplayer lobbies for thousands of users • Maians: live avatar platform with a custom avatar creator and GLB/glTF export • VR games for Meta Quest and Oculus Rift • Browser 3D product configurator built with Three.js and WebGL WHAT I BUILD • Unity and Unreal Engine 4/5 games for mobile (Android, iOS), PC/Steam, VR, AR, and WebGL • Online multiplayer: Photon, Mirror, Unreal Networking, lobbies, matchmaking, voice chat • VR/AR apps for Meta Quest, Oculus Rift, and mobile AR • Metaverse, Web3, and NFT game integration, avatars, and virtual worlds • Gameplay programming in C# and C++ (Blueprints): mechanics, AI, UI, inventory, abilities • Backend and APIs: REST APIs, Firebase, AWS, login, leaderboards, in-app purchases, ads • Game-ready 3D characters, vehicles, and environments (Blender, 3ds Max, Substance Painter, ZBrush) • Real-time VFX and shaders (Niagara), technical art, and PBR optimization • Performance profiling for frame rate and memory on mobile and VR • Prototypes and MVPs, plus fixing, taking over, or finishing an existing game project • AI-assisted asset pipelines (Meshy, ComfyUI) HOW I WORK 1. A short call or chat to scope the project and agree on milestones 2. Regular playable builds, so you see progress and not just a final delivery 3. A clean handover with documentation, plus support after launch TECH STACK Unity (C#), Unreal Engine 4/5 (C++, Blueprints), Three.js, WebGL, Photon, Mirror, Firebase, AWS, Git, Perforce, Jira, Blender, Substance Painter, ZBrush. To get a fast, accurate quote, tell me the platform, the genre or a reference game, your timeline, and whether you have art ready.

🇵🇰Lahore, Pakistan$25/hr100% JSS4.58 (3)Since Feb 2020

Earnings and projects

MRR
$803

Last 6 months ÷ 6

World#57,807 / 412k
🇵🇰Country#6,895 / 52.9k
Revenue, last 30 days
$1.1k

Last 6 months: $4.8k

World#38,040 / 412k
🇵🇰Country#4,477 / 52.9k
Total earnings
$5.5k

Billed in all: $5.5k

World#246,905 / 412k
🇵🇰Country#28,113 / 52.9k
Per project
$1.1k

$964 in the last 6 months

World#117,114 / 412k
🇵🇰Country#10,411 / 52.9k
Projects, last 6 months
5
100% fixed0% hourly
World#41,746 / 412k
🇵🇰Country#8,942 / 52.9k
Projects in all
5

Across 6 contracts

83% fixed17% hourly
World#266,042 / 412k
🇵🇰Country#41,894 / 52.9k

Earnings, last 30 days

$5.5k+$1.1k earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$4k$5k$6kOct 8Oct 23Nov 7

Skill rankings: Top 9% in Metaverse

Ranked by MRR among everyone on Upwork with the skill.

  1. #12Metaverse133 freelancers · 🇵🇰 #3Top 9%
  2. #23VR Application178 freelancers · 🇵🇰 #4Top 13%
  3. #46AR & VR Development278 freelancers · 🇵🇰 #15Top 17%
  4. #57Photon Unity Networking334 freelancers · 🇵🇰 #27Top 17%
  5. #57Multiplayer293 freelancers · 🇵🇰 #29Top 19%
  6. #85Augmented Reality593 freelancers · 🇵🇰 #24Top 14%
  7. #91Mobile Game Development568 freelancers · 🇵🇰 #28Top 16%
  8. #103Three.js703 freelancers · 🇵🇰 #10Top 15%