Muhammad H.
Unity & Unreal Engine Developer | VR, AR & Multiplayer Games | 3D Art
Unity & Unreal Engine game developer (9+ years, 35+ shipped projects) for multiplayer, VR/AR, mobile, WebGL and metaverse games, plus 3D art. Live work includes Cardano Island and Maians. I build games end to end: gameplay systems, online multiplayer networking, backend and API integration, and game-ready 3D art. You work with one senior developer instead of coordinating a programmer and an artist. RECENT WORK • Cardano Island and Virtua metaverse platforms: Unity and Unreal multiplayer lobbies for thousands of users • Maians: live avatar platform with a custom avatar creator and GLB/glTF export • VR games for Meta Quest and Oculus Rift • Browser 3D product configurator built with Three.js and WebGL WHAT I BUILD • Unity and Unreal Engine 4/5 games for mobile (Android, iOS), PC/Steam, VR, AR, and WebGL • Online multiplayer: Photon, Mirror, Unreal Networking, lobbies, matchmaking, voice chat • VR/AR apps for Meta Quest, Oculus Rift, and mobile AR • Metaverse, Web3, and NFT game integration, avatars, and virtual worlds • Gameplay programming in C# and C++ (Blueprints): mechanics, AI, UI, inventory, abilities • Backend and APIs: REST APIs, Firebase, AWS, login, leaderboards, in-app purchases, ads • Game-ready 3D characters, vehicles, and environments (Blender, 3ds Max, Substance Painter, ZBrush) • Real-time VFX and shaders (Niagara), technical art, and PBR optimization • Performance profiling for frame rate and memory on mobile and VR • Prototypes and MVPs, plus fixing, taking over, or finishing an existing game project • AI-assisted asset pipelines (Meshy, ComfyUI) HOW I WORK 1. A short call or chat to scope the project and agree on milestones 2. Regular playable builds, so you see progress and not just a final delivery 3. A clean handover with documentation, plus support after launch TECH STACK Unity (C#), Unreal Engine 4/5 (C++, Blueprints), Three.js, WebGL, Photon, Mirror, Firebase, AWS, Git, Perforce, Jira, Blender, Substance Painter, ZBrush. To get a fast, accurate quote, tell me the platform, the genre or a reference game, your timeline, and whether you have art ready.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $4.8k
Billed in all: $5,481$5.5k
$964 in the last 6 months
Across 6 contracts
Earnings, last 30 days
Skill rankings: Top 9% in Metaverse
Ranked by MRR among everyone on Upwork with the skill.
- #12Metaverse133 freelancers · 🇵🇰 #3Top 9%🇵🇰#3 of 42
- #23VR Application178 freelancers · 🇵🇰 #4Top 13%🇵🇰#4 of 31
- #46AR & VR Development278 freelancers · 🇵🇰 #15Top 17%🇵🇰#15 of 81
- #57Photon Unity Networking334 freelancers · 🇵🇰 #27Top 17%🇵🇰#27 of 127
- #57Multiplayer293 freelancers · 🇵🇰 #29Top 19%🇵🇰#29 of 112
- #85Augmented Reality593 freelancers · 🇵🇰 #24Top 14%🇵🇰#24 of 110
- #91Mobile Game Development568 freelancers · 🇵🇰 #28Top 16%🇵🇰#28 of 197
- #103Three.js703 freelancers · 🇵🇰 #10Top 15%🇵🇰#10 of 91