Firas F.
Senior Unity3D & C# Developer
✨🏆 Top Rated Plus (Top 3% !) 🏆✨ 🎮 𝗦𝗘𝗡𝗜𝗢𝗥 𝗚𝗔𝗠𝗘 𝗗𝗘𝗩𝗘𝗟𝗢𝗣𝗘𝗥 | 𝗨𝗡𝗜𝗧𝗬 𝗘𝗡𝗚𝗜𝗡𝗘 𝗘𝗫𝗣𝗘𝗥𝗧 | 8+ 𝗬𝗘𝗔𝗥𝗦 |100+ 𝗣𝗥𝗢𝗝𝗘𝗖𝗧𝗦 8+ years of experience in game development and game designing, Specialize in crafting high-quality games across mobile, PC, console, WebGL, AR, and VR. I bring technical expertise, creativity and polish to every project. I try my level best to make every project a successful one. --------- 🧠 𝗖𝗢𝗠𝗣𝗟𝗘𝗧𝗘 𝗚𝗔𝗠𝗘 𝗗𝗘𝗩𝗘𝗟𝗢𝗣𝗠𝗘𝗡𝗧 • Unity (URP, HDRP, Shader Graph, Addressables, Timeline, Playable Ads) • Full-cycle development: prototyping, MVP, polish, game publishing and feature upgrades. • Game architecture, state machines, data-driven design, Game Designing • Performance optimization, bug fixing, cross-platform delivery and game quality enhancement --------- 🎮 𝗚𝗔𝗠𝗘 𝗚𝗘𝗡𝗥𝗘𝗦 & 𝗘𝗫𝗣𝗘𝗥𝗧𝗜𝗦𝗘 • Endless Runner Games – procedural levels, increasing speed, collectibles • Simulation Games – resource systems, day-night cycles, AI workers • Strategy Games – grid systems, turn-based logic, AI pathfinding • Racing Games – vehicle physics, lap timers, AI opponents • Shooting Games (FPS/TPS) – weapons, recoil, multiplayer combat • Open-World Games – world streaming, mission systems, crafting • Puzzle Games – grid logic, match-3, physics interactions • Idle & Tycoon Games – offline progression, upgrade trees, boosters • Hypercasual Games – quick levels, swipe controls, satisfying loops • Platformers – character movement, animations, tilemaps • Educational Games** – quizzes, interactive visuals, progress tracking • AR/VR Games – immersive interfaces, interaction systems, mixed reality • Fighting Games – combo systems, hitboxes, character balancing • Horror Games – jump scares, atmosphere design, sanity mechanics • Sports Games – physics-based mechanics, team AI, real-time stats • Roguelike/Roguelite Games – permadeath, procedural dungeons, unlock systems • MMO Games – server architecture, player economies, real-time interaction • Narrative/Adventure Games – branching dialogue, cutscenes, decision tracking • Card & Board Games – deck systems, rule engines, turn management • Party Games – local multiplayer, mini-game variety, input handling • Sandbox Games – player freedom, dynamic systems, object interaction • Survival Games – hunger/thirst systems, crafting, base building • Quiz/Trivia Games – randomized questions, scoring, timer mechanics --------- 🌐 𝗠𝗨𝗟𝗧𝗜𝗣𝗟𝗔𝗬𝗘𝗥 & 𝗡𝗘𝗧𝗪𝗢𝗥𝗞𝗜𝗡𝗚 • Photon PUN2, Photon Fusion, Mirror, Unity Netcode • Matchmaking, friends system, co-op/PvP support • PlayFab, Firebase, real-time DBs, leaderboard integration • Room-based, lobby, relay, or dedicated server setups --------- 🧩 𝗔𝗥 / 𝗩𝗥 / 𝗫𝗥 𝗘𝗫𝗣𝗘𝗥𝗧𝗜𝗦𝗘 • Meta Quest, SteamVR, ARKit, ARCore, Vuforia • Hand tracking, teleportation, 6DoF, spatial audio • XR Interaction Toolkit, OpenXR, Mixed Reality Toolkits --------- 🚀 𝗣𝗘𝗥𝗙𝗢𝗥𝗠𝗔𝗡𝗖𝗘 & 𝗣𝗢𝗟𝗜𝗦𝗛 • Profiling (Unity Profiler, Deep Profiler, Android GPU, Xcode) • Optimization (draw calls, GC, batching, culling) • Crash & bug fixing, memory leaks, code refactoring • Platform-specific optimization (mobile, VR, WebGL) --------- 💰 𝗠𝗢𝗡𝗘𝗧𝗜𝗭𝗔𝗧𝗜𝗢𝗡 & 𝗣𝗨𝗕𝗟𝗜𝗦𝗛𝗜𝗡𝗚 • Ads (Unity Ads, AdMob, rewarded/interstitial/native) • IAPs, consumables, subscriptions • Leaderboards, achievements, player tracking • App Store, Google Play, Steam release pipelines --------- 📨 𝗟𝗘𝗧’𝗦 𝗖𝗥𝗘𝗔𝗧𝗘 𝗔 𝗚𝗔𝗠𝗘 𝗧𝗛𝗔𝗧 𝗦𝗧𝗔𝗡𝗗𝗦 𝗢𝗨𝗧 Need a top-quality developer for Unity, AR, VR, or Multiplayer? I deliver results, reliability, and rapid iteration. With a strong focus on code quality, game performance, and player experience, I approach every project with attention to detail and a deep understanding of game design principles, UI/UX, and system architecture. Clear communication, fluent English, and a professional work ethic ensure smooth collaboration from concept to launch. Message me now for a free consultation. Let’s build your dream game. --------- 𝗦𝗲𝗮𝗿𝗰𝗵 𝗧𝗲𝗿𝗺𝘀 𝘁𝗼 𝗙𝗶𝗻𝗱 𝗠𝘆 𝗣𝗿𝗼𝗳𝗶𝗹𝗲 Unity Developer, Game Developer, Game Designer, Game Development, Unity Development, mobile game developer, game design, game designer, expert game developer, mobile game developer, pc game developer, web game developer, unity bug fixing, game testing
Earnings and projects
Last 6 months ÷ 6
Billed in all: $17,636$18k
Across 7 contracts