William Andres R.
Unity programmer
I am a game developer with extensive expertise in creating immersive experiences using Unity, Unreal Engine, ROBLOX STUDIO and UEFN. I specialize in designing and optimizing games across multiple platforms, including WebGL, iOS, Android, PC, VR (Oculus, Apple Vision Pro), and XR. My skill set includes: Implementing core gameplay mechanics, advanced AI systems, and engaging user experiences. Proficiency in C#, C++, and shader programming (HLSL/GLSL) for high-quality graphics and performance optimization. Integration of backend systems, multi-platform deployments, and third-party tools. I have contributed to notable projects like Champions Ascension and Simbolos, showcasing my ability to deliver scalable, polished solutions that meet the highest quality standards. Passionate about collaboration and innovation, I stay at the forefront of gaming technology trends to create compelling and immersive experiences. Let’s work together to bring your vision to life!
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $5
Billed in all: $7,725$7.7k
$5 in the last 6 months
Across 6 contracts
Earnings, last 30 days
Skill rankings: Top 38% in Game Development
Ranked by MRR among everyone on Upwork with the skill.
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