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Azamat U.
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Azamat U.

3D Character Animator & Rigger | Game & Cinematic Animation

Are you tired of broken rigs, scale mismatches, and stiff character animations that ruin your game’s immersion? Let’s build a flawless workflow. Hi, I’m Azamat — a 3D Animator and Technical Rigger specializing in the Full Production Cycle. I bridge the gap between complex technical rigging and high-end cinematic animation. Whether you need realistic humanoid combat for Unreal Engine 5, stylized monsters for Unity, or highly optimized R15/R6 setups for Roblox, I deliver engine-ready assets that work perfectly from day one. 🔧 Core Technical & Animation Expertise: Advanced Rigging & Skinning: Expert-level FK/IK systems, clean weight painting, and custom setups tailored for Unreal Engine 5 (Control Rig), Unity, and Roblox Studio. Cinematic & Character Acting: Dynamic locomotion, expressive facial acting, secondary motion, and high-impact combat systems that give your characters real weight and personality. Pipeline Troubleshooting: Smooth, error-free asset transfers between Autodesk Maya and Blender. I guarantee clean glTF/FBX exports with frozen transformations and perfect scale alignment (0.01 vs 1.0). Full Animation Packages: Complete in-game asset sets (Idles, Runs, Advanced Combat, Special Attacks) optimized strictly to your Technical Design Document (TDD). 🎮 Engine & Ecosystem Specializations: Roblox Specialist: Deep knowledge of Roblox constraints, custom mesh deformation (Skinned Mesh), and performance optimization for complex gameplay mechanics. Creatures & Quadrupeds: Advanced understanding of animal anatomy and locomotion (horses, wolves, dragons, and stylized monsters). Production-Ready Workflow: Clean file hierarchies and seamless integration into development pipelines using ClickUp or Jira for agile project tracking. 🔑 Software Toolkit: Animation & Rigging: Autodesk Maya (2018/2024), Blender Sculpting & Texturing: ZBrush, Substance Painter (PBR Texturing) Engines & Tools: Roblox Studio, Unreal Engine 5, Unity, ClickUp 🌟 Why Clients Work With Me: I don't just deliver animations; I eliminate development friction. You won’t have to waste hours fixing flipped joints, broken hierarchies, or scale glitches. You get fluid, production-ready characters delivered strictly on schedule with crystal-clear communication. Let’s bring your characters to life. Drop me a message today, and let's discuss your project goals!

🇺🇿Tashkent, Uzbekistan$20/hr100% JSS5.00 (9)Since May 2020
GlobeUpwork
MRR
$618
🌍#66.5K/363K
🇺🇿#64/437
Recent Earnings
$3,710
🌍#66.5K/363K
🇺🇿#64/437
Total Earnings
$4,255
🌍#248K/363K
🇺🇿#282/437
Avg. Per Project
$304
🌍#209K/363K
🇺🇿#244/437
Recent Projects
11
15f0h
🌍#154K/363K
🇺🇿#192/437
Total Projects
14
21f0h
🌍#154K/363K
🇺🇿#192/437
MRR Performance Over Time
$50k$25k$0
6 mo ago3 mo agoNow
Coming SoonGathering historical data
World Skill Rankings
of 37
#5
Motion CaptureTop 11%
#20Game Trailer
#21Roblox Studio
#33Animation for Kids
#83Game Asset
#1163D Rigging
#1333D Game Art
#146Autodesk Maya
#171Game Art
#184Character Animation
#296Unreal Engine
#425Unity
#498Blender
#7553D Animation
#951Animation
#1,5963D Modeling
#2,155Artificial Intelligence
🇺🇿Uzbekistan Skill Rankings
of 8
#1
Character AnimationTop <0.01%
#1Autodesk Maya
#1Blender
#13D Rigging
#1Motion Capture
#1Unreal Engine
#1Animation for Kids
#1Game Trailer
#1Unity
#1Roblox Studio
#13D Game Art
#1Game Asset
#2Game Art
#3Animation
#33D Animation
#5Artificial Intelligence
#53D Modeling
Azamat U. — Top 14% in Uzbekistan | UpworkMRR