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Mike L.
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Mike L.

Senior 3D Generalist & Game Artist

I create premium 3D product animation, CGI, and real-time game art that make products and digital worlds feel polished, believable, and memorable. With almost a decade of experience I specialize in photorealistic product visuals for beauty, skincare, consumer goods, packaging, and industrial products, transforming CAD/STP files, product photography, PSD artwork, reference footage, and brand guidelines into high-end animations and stills for websites, campaigns, product launches, presentations, and social media. Alongside CGI work, I bring real-time game-art experience to projects requiring optimized, production-ready assets. I create efficient 3D models, PBR materials, modular environments, props, and game-ready assets designed with strong visual quality and practical performance in mind. Services include: - Product animation, hero films, website loops, and social cutdowns - Photorealistic 3D modeling, texturing, lighting, rendering, and compositing - Beauty and skincare CGI: glass, liquids, cosmetics, labels, packaging, and luxury environments - Industrial animation: assembly sequences, exploded views, technical visuals, and close-up details - Real-time game art: optimized props, environments, modular kits, PBR materials, and asset pipelines - High-resolution product stills for marketing, e-commerce, and presentations - Editable, organized source files when desired I work primarily in Blender & 3dsMax and use a detail-focused process: accurate proportions, convincing materials, intentional lighting, and motion that supports the story or user experience. Whether you need a three-second web animation, a larger campaign film, or optimized assets for a real-time project, I bring both artistic polish and technical production awareness.

🇨🇦Vancouver, Canada$41/hr100% JSS5.00 (4)Since Jun 2020

Earnings and projects

MRR
$915

Last 6 months ÷ 6

World#52,104 / 412k
🇨🇦Country#836 / 7,133
Revenue, last 30 days
$0

Last 6 months: $5.5k

Total earnings
$16k

Billed in all: $17k

World#156,071 / 412k
🇨🇦Country#2,840 / 7,133
Per project
$2k

$1.4k in the last 6 months

World#75,625 / 412k
🇨🇦Country#1,335 / 7,133
Projects, last 6 months
4

Across 5 contracts

20% fixed80% hourly
World#51,813 / 412k
🇨🇦Country#798 / 7,133
Projects in all
8

Across 11 contracts

27% fixed73% hourly
World#223,560 / 412k
🇨🇦Country#3,914 / 7,133

Earnings, last 30 days

$17.4kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$17.2k$17.4k$17.6k$17.8kOct 8Oct 23Nov 7

Skill rankings: Top 8% in Texture Mapping

Ranked by MRR among everyone on Upwork with the skill.

  1. #10Texture Mapping127 freelancers · 🇨🇦 #2Top 8%
  2. #13Substance Designer151 freelancers · 🇨🇦 #1Top 9%
  3. #38UV Mapping329 freelancers · 🇨🇦 #2Top 12%
  4. #87Substance Painter1,007 freelancers · 🇨🇦 #1Top 9%
  5. #1023D Texturing1,001 freelancers · 🇨🇦 #1Top 10%
  6. #128Rendering1,023 freelancers · 🇨🇦 #3Top 13%
  7. #131Game Art1,217 freelancers · 🇨🇦 #3Top 11%
  8. #238Unreal Engine2,130 freelancers · 🇨🇦 #8Top 11%