Mike L.
Senior 3D Generalist & Game Artist
I create premium 3D product animation, CGI, and real-time game art that make products and digital worlds feel polished, believable, and memorable. With almost a decade of experience I specialize in photorealistic product visuals for beauty, skincare, consumer goods, packaging, and industrial products, transforming CAD/STP files, product photography, PSD artwork, reference footage, and brand guidelines into high-end animations and stills for websites, campaigns, product launches, presentations, and social media. Alongside CGI work, I bring real-time game-art experience to projects requiring optimized, production-ready assets. I create efficient 3D models, PBR materials, modular environments, props, and game-ready assets designed with strong visual quality and practical performance in mind. Services include: - Product animation, hero films, website loops, and social cutdowns - Photorealistic 3D modeling, texturing, lighting, rendering, and compositing - Beauty and skincare CGI: glass, liquids, cosmetics, labels, packaging, and luxury environments - Industrial animation: assembly sequences, exploded views, technical visuals, and close-up details - Real-time game art: optimized props, environments, modular kits, PBR materials, and asset pipelines - High-resolution product stills for marketing, e-commerce, and presentations - Editable, organized source files when desired I work primarily in Blender & 3dsMax and use a detail-focused process: accurate proportions, convincing materials, intentional lighting, and motion that supports the story or user experience. Whether you need a three-second web animation, a larger campaign film, or optimized assets for a real-time project, I bring both artistic polish and technical production awareness.