Someshwar M.
3D Artist | 3D Game & 3D Printable Designer | 3D Sculptor
I’m a professional 3D Character Artist specializing in high-quality character modeling, ZBrush sculpting, and game-ready asset creation for Unreal, Unity, cinematics, and 3D printing. With 100+ completed projects and a 100% Job Success Score, I deliver production-ready models that meet real studio standards. I create stylized and realistic characters with clean topology, optimized meshes, and professional PBR texturing. Whether you need a real-time game asset or a collectible prepared for FDM or resin printing, I ensure your model is technically sound and visually strong. Core Expertise: • 3D Character Modeling (Stylized & Realistic) • ZBrush High-Detail Sculpting • Game-Ready Low Poly & Retopology • UV Mapping & PBR Texturing • Unreal & Unity Optimized Assets • 3D Printable STL / STP File Preparation • Collectibles & Toy Design Software: ZBrush | Maya | Blender | 3ds Max | Substance Painter | Marmoset Toolbag | Photoshop If you need a reliable character artist who understands both real-time pipelines and physical production requirements, I’m ready to contribute to your project.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $410
Billed in all: $16,811$17k
$137 in the last 6 months
Across 4 contracts
Across 131 contracts
Earnings, last 30 days
Skill rankings: Top 27% in Autodesk Maya
Ranked by MRR among everyone on Upwork with the skill.
- #17Topology Optimization51 freelancers · 🇮🇳 #4Top 33%🇮🇳#4 of 7
- #643D Avatar169 freelancers · 🇮🇳 #9Top 38%🇮🇳#9 of 25
- #119UV Mapping329 freelancers · 🇮🇳 #6Top 36%🇮🇳#6 of 26
- #155Character Modeling366 freelancers · 🇮🇳 #16Top 42%🇮🇳#16 of 39
- #2803D Sculpting743 freelancers · 🇮🇳 #29Top 38%🇮🇳#29 of 80
- #2973D Rigging887 freelancers · 🇮🇳 #41Top 33%🇮🇳#41 of 120
- #327Substance Painter1,007 freelancers · 🇮🇳 #19Top 32%🇮🇳#19 of 80
- #379Pixologic Zbrush1,170 freelancers · 🇮🇳 #29Top 32%🇮🇳#29 of 112