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Roj B.
3D Artist
I'm a 3D Character Artist focused on real-time production within PBR pipeline. Also I create models for film production, cinematics and 3D printing. I make 3D models high poly sculpting. I prepare hand painted PBR textures. I can also rig models do animations and retopologize sculpted models. I render realistic scenes, prepare shaders and lighting. My programs skills: -ZBrush (Sculpting and Modelling) -Cinema 4d (Modelling and UV Unwrapping) -Substance Painter (Texturing & Baking) -Marvelous Designer (Cloth Simulation) -Marmoset Toolbag (Lighting & Baking) Feel free to contact me!
🇹🇷Istanbul, Turkey$35/hr100% JSS4.70 (36)Since Aug 2020
Earnings and projects
MRR
$0$0
Last 6 months ÷ 6
World#75,824 / 412,022 / 412k
🇹🇷Country#564 / 3,515 / 3,515
Revenue, last 30 days
$0$0
Total earnings
$50,271$50k
Billed in all: $50,389$50k
World#75,824 / 412,022 / 412k
🇹🇷Country#564 / 3,515 / 3,515
Per project
$729$729
Projects, last 6 months
0
World#209,850 / 412,022 / 412k
🇹🇷Country#1,674 / 3,515 / 3,515
Projects in all
69
Across 74 contracts
97% fixed3% hourly
World#43,515 / 412,022 / 412k
🇹🇷Country#276 / 3,515 / 3,515
Earnings, last 30 days
$50.4kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch