stratos L.
Unity Game & Systems Developer
Hi, my name is Stratos. I'm a Unity developer with 9+ years of experience building, debugging, and shipping games across mobile, PC, and WebGL platforms. I work with both new and existing Unity projects. I can take an idea or GDD and turn it into a working game, build individual systems and features, or jump into an existing codebase to track down problems, improve its architecture, optimize performance, and get it ready for release. I care a lot about how systems are structured and how they work. For that, I prefer modular, adaptable architecture that makes games easier to extend and maintain without adding unnecessary complexity. When prototyping, I'm perfectly fine building something quickly first as a proof of concept, then separating responsibilities and productionizing it once the requirements are clear. Some of the areas I regularly work with include: - Complete Unity game development and prototyping - Gameplay systems and modular architecture - Procedural generation and content systems - Player controllers, camera systems, physics, and game mechanics - Mobile, PC, and WebGL development - Debugging, profiling, optimization, and memory management - UI, progression, economy, and other meta-game systems - Shaders, rendering, animation, and visual systems - Firebase, analytics, Remote Config, ads, IAP, and third-party SDKs - Editor and development tools - Addressables and runtime content management - Multiplayer development with Photon and Mirror - Store preparation, builds, testing, and release support I'm also comfortable taking over existing projects. A large part of my work involves understanding unfamiliar systems, tracing bugs through existing code, and finding the right solution without unnecessarily rewriting everything around them. Whether you need a complete game, a difficult system implemented, an existing project improved, or a stubborn Unity problem solved, feel free to send me the details. I'm always happy to look at the project first and discuss the best way to approach it.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $5.5k
Billed in all: $90,005$90k
$5.5k in the last 6 months
Across 31 contracts
Earnings, last 30 days
Skill rankings: Top 7% in Casual Game
Ranked by MRR among everyone on Upwork with the skill.
- Arcade Game22 freelancers · 🇬🇷 #1Top 14%🇬🇷#1 of 1
- #8Casual Game112 freelancers · 🇬🇷 #1Top 7%🇬🇷#1 of 1
- #24Game Design Document260 freelancers · 🇬🇷 #1Top 9%🇬🇷#1 of 5
- #24Game Consultation186 freelancers · 🇬🇷 #1Top 13%🇬🇷#1 of 1
- #48PC Game296 freelancers · 🇬🇷 #1Top 16%🇬🇷#1 of 2
- #50Game Prototype325 freelancers · 🇬🇷 #1Top 15%🇬🇷#1 of 1
- #70Video Game682 freelancers · 🇬🇷 #1Top 10%🇬🇷#1 of 4
- #78Game UI/UX Design563 freelancers · 🇬🇷 #1Top 14%🇬🇷#1 of 1