Aleksandr S.
Unreal Engine Blueprint
Hello, my name is Alexander, and I’m a Technical Designer specializing in Unreal Engine (primarily UE5). I work as a freelance developer, helping teams bring their game mechanics and systems to life. My expertise lies in developing modular and scalable gameplay systems, solving technical issues, and expanding existing frameworks to match specific design goals. I specialize in: * Gameplay programming with Blueprints * System design (inventory, leveling, save/load, interaction) * Animation Blueprint setups and state machines * Movement systems and AI behaviors (State Tree and Behavior Tree) * UI/UX logic using UMG * Debugging and optimization of gameplay features I'm comfortable working on both prototypes and production-ready systems. I adapt easily to different project styles and tones — whether it's grounded sci-fi, stylized fantasy, or shooter,horror. Whether you need custom interaction systems, immersive UI, AI logic, or full-featured frameworks like character progression or equipment systems — I can help build and integrate those systems into your game. I'm based in Ukraine, work remotely, and available for both hourly and milestone-based contracts. Let me know how I can support your project.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $2.5k
Billed in all: $4,091$4.1k
$621 in the last 6 months
Across 12 contracts
Earnings, last 30 days
Skill rankings: Top 16% in Game Design
Ranked by MRR among everyone on Upwork with the skill.
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- #1,262Animation6,859 freelancers · 🇺🇦 #152Top 18%🇺🇦#152 of 680