Haytham C.
XR Developer | 3D Artist | Unity | Blender
Senior Unity XR Developer & Spatial Computing Specialist with 5+ years of experience shipping high-performance standalone VR (Meta Quest 3, Pico). I bridge the gap between 3D art and engineering to build immersive training simulators that run at a smooth 60+ FPS. My expertise covers Unity 6, OpenXR SDK, and Client-Server Architecture. I deliver polished, production-ready XR experiences so your team can deploy instantly. Let’s build something immersive. If you have a concept ready, simply hit “Connect.” Core Tech Stack: Unity 6 • OpenXR SDK • Spatial Computing • C# • Blender • Substance Painter • Client-Server Architecture • AI-Assisted Development
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $99
Billed in all: $1,877$1.9k
$99 in the last 6 months
Earnings, last 30 days
Skill rankings: Top 30% in C#
Ranked by MRR among everyone on Upwork with the skill.
- #33AR & VR Applications88 freelancers · 🇩🇿 #1Top 38%🇩🇿#1 of 1
- #34Mixed Reality92 freelancers · 🇩🇿 #1Top 37%🇩🇿#1 of 1
- #48Meta Quest77 freelancers · 🇩🇿 #1Top 62%🇩🇿#1 of 1
- #124AR & VR Development278 freelancers · 🇩🇿 #1Top 45%🇩🇿#1 of 1
- #218Augmented Reality593 freelancers · 🇩🇿 #2Top 37%🇩🇿#2 of 2
- #280Virtual Reality785 freelancers · 🇩🇿 #2Top 36%🇩🇿#2 of 4
- #3293D Sculpting743 freelancers · 🇩🇿 #1Top 44%🇩🇿#1 of 1
- #405Substance Painter1,007 freelancers · 🇩🇿 #3Top 40%🇩🇿#3 of 5