Abubakar M.
Senior Game Developer | Unity & Unreal | Cross Platform Multiplayer
With over 15 years in game development, I’ve built everything from fast-paced mobile hits to large-scale multiplayer worlds, handling every aspect from concept to release. If you need a developer who understands the full lifecycle of game creation and can plug into any phase with confidence, I’m your guy. I work with Unity and Unreal Engine to build cross platform games that are visually polished, technically sound and fun to play. I’ve shipped projects across mobile, PC, web and console spanning 2D, 3D and multiplayer environments. Whether you’re building a hyper casual mobile title, a PvP shooter or an open world RPG, I bring the experience and systems thinking needed to deliver on both gameplay and performance. 𝐆𝐞𝐧𝐫𝐞𝐬 𝐈’𝐯𝐞 𝐛𝐮𝐢𝐥𝐭 𝐟𝐨𝐫 • Casual, hyper casual, arcade • Puzzle, platformer, endless runner • RPG, action RPG, FPS, TPS • Strategy, simulation, idle games • Multiplayer PvP and co-op, online social worlds • Educational, advergames, gamified apps 𝐏𝐥𝐚𝐭𝐟𝐨𝐫𝐦𝐬 𝐚𝐧𝐝 𝐝𝐞𝐩𝐥𝐨𝐲𝐦𝐞𝐧𝐭 • iOS, Android, PC, WebGL, Steam and consoles • Cross platform builds with shared codebases • Optimized for performance, memory and battery usage 𝐒𝐲𝐬𝐭𝐞𝐦𝐬 𝐚𝐧𝐝 𝐓𝐨𝐨𝐥𝐬 • 𝐆𝐚𝐦𝐞𝐩𝐥𝐚𝐲 𝐚𝐧𝐝 𝐚𝐫𝐜𝐡𝐢𝐭𝐞𝐜𝐭𝐮𝐫𝐞: Unity | Unreal Engine | DOTS | ECS | ScriptableObjects • 𝐔𝐈/𝐔𝐗 𝐝𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭:Unity UI Toolkit | UGUI | Unreal UMG • 𝐌𝐮𝐥𝐭𝐢𝐩𝐥𝐚𝐲𝐞𝐫 𝐬𝐲𝐬𝐭𝐞𝐦𝐬: Photon Fusion | Photon PUN | Mirror | Netcode for GameObjects | PlayFab | Steamworks | Firebase Realtime • 𝐌𝐨𝐧𝐞𝐭𝐢𝐳𝐚𝐭𝐢𝐨𝐧: Unity Ads | AdMob | IronSource | AppLovin | RevenueCat | native IAP systems • 𝐀𝐧𝐚𝐥𝐲𝐭𝐢𝐜𝐬 𝐚𝐧𝐝 𝐥𝐢𝐯𝐞 𝐨𝐩𝐬: GameAnalytics | Firebase Analytics | Unity Analytics | OneSignal | Remote Config | A/B testing frameworks • 𝐒𝐨𝐮𝐫𝐜𝐞 𝐜𝐨𝐧𝐭𝐫𝐨𝐥 𝐚𝐧𝐝 𝐝𝐞𝐯 𝐨𝐩𝐬: Git | GitHub | GitLab | Plastic SCM | Jenkins | Unity Cloud Build and Rider | Visual Studio IDEs From solo founders to large studios, I’ve helped teams launch, scale and refine their games under tight deadlines and evolving scopes. I don’t just code. I solve problems, stabilize pipelines and help games ship faster and better. If you're looking for a senior developer who can think like a producer and build like a tech lead, let’s talk.
Earnings and projects
Last 6 months ÷ 6
Billed in all: $3,049$3k