Eugene S.
2D Illustration, Animation, Pixel Art, Game Art
I'm a 2D concept artist and illustrator with 15+ years of experience creating game art, animation, and illustration for studios, book publishers, and the music industry. I spent 5 years as solo artist and game director on Summer Catchers, a pixel-art video game I built from concept through release. My work spans album covers, mobile game art, animated backgrounds, and promo videos. I've developed a strong specialty in two directions: giant-creature concept art and Ghibli-style scene illustration. Outside of that niche, I take on a range of styles when a project calls for it, but those two are where clients come to me specifically. I'm comfortable working from a brief, a script, or just a rough idea, and I can deliver at whatever stage you need (concept sketches, final illustration, or full animation). If you're looking for distinctive art direction rather than generic stock-style work, let's talk about your project.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $9k
Billed in all: $130,608$131k
$4.5k in the last 6 months
Across 26 contracts
Earnings, last 30 days
Skill rankings: Top 3% in Digital Art
Ranked by MRR among everyone on Upwork with the skill.
- #11Pixel Art395 freelancers · 🇺🇦 #1Top 3%🇺🇦#1 of 25
- #16Cartoon Style495 freelancers · 🇺🇦 #2Top 3%🇺🇦#2 of 67
- #342D Art873 freelancers · 🇺🇦 #6Top 4%🇺🇦#6 of 128
- #39Concept Artistry1,175 freelancers · 🇺🇦 #3Top 3%🇺🇦#3 of 86
- #39Video Game682 freelancers · 🇺🇦 #5Top 6%🇺🇦#5 of 37
- #41Music Video963 freelancers · 🇺🇦 #7Top 4%🇺🇦#7 of 97
- #43Game Asset606 freelancers · 🇺🇦 #5Top 7%🇺🇦#5 of 42
- #59Digital Art2,123 freelancers · 🇺🇦 #10Top 3%🇺🇦#10 of 176