Skip to content
BackNov 7
Shukhrat N.
Upwork badge

Shukhrat N.

Unreal Engine C++ Developer | Multiplayer & Gameplay Systems

Most Unreal projects don't fail on the fun part. They fail when the multiplayer desyncs, the save file breaks after a patch, or the build drops to 22 FPS two weeks before a deadline. That's the work I do. I'm a C++ gameplay engineer on Unreal Engine. Most of my contracts have started the same way: an existing codebase, thin documentation, and a system that needs to be understood before it can be extended without breaking what already ships. What I'm strongest at: Multiplayer — replication, client-server authority, prediction and reconciliation, dedicated servers, Steam/EOS. Desyncs are my favorite kind of bug. Gameplay systems — GAS, inventory, progression, save/load that survives a version bump. Written in C++ with clean Blueprint-facing APIs, so your designers can iterate without pulling a programmer in every time. AI — behavior trees, perception, EQS, decision logic that holds up when the player does something the designer never planned for. Performance — Unreal Insights profiling, mobile and console optimization, Lumen and Nanite in shipping builds rather than tech demos. I also handle cinematics and MetaHuman work (Sequencer, procedural animation) when a project needs it, but the code is the main thing. How I work: I ask questions before I give an estimate. If the scope is wrong, or the approach will cause problems three months from now, you'll hear it at the start instead of finding out together later. I don't need daily check-ins, and I'd rather send you a build than a status update. Based in Uzbekistan, with solid overlap on US and EU hours. Open to long-term contracts and to one-off systems work where something specific is broken.

🇺🇿Bukhara, Uzbekistan$60/hr100% JSS4.61 (10)Since Feb 2021
GlobeUpwork

Earnings and projects

MRR
$355

Last 6 months ÷ 6

World#91,646 / 412k
🇺🇿Country#88 / 476
Revenue, last 30 days
$918

Last 6 months: $2.1k

World#45,500 / 412k
🇺🇿Country#40 / 476
Total earnings
$25k

Billed in all: $26k

World#124,513 / 412k
🇺🇿Country#115 / 476
Per project
$1k

$304 in the last 6 months

World#121,576 / 412k
🇺🇿Country#125 / 476
Projects, last 6 months
7
71% fixed29% hourly
World#28,826 / 412k
🇺🇿Country#40 / 476
Projects in all
24

Across 30 contracts

43% fixed57% hourly
World#116,630 / 412k
🇺🇿Country#135 / 476

Earnings, last 30 days

$25.8k+$918 earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$24.5k$25.0k$25.5k$26.0kOct 8Oct 23Nov 7

Skill rankings: Top 13% in Physics

Ranked by MRR among everyone on Upwork with the skill.

  1. #15GPU49 freelancers · 🇺🇿 #1Top 31%
  2. #27CUDA161 freelancers · 🇺🇿 #1Top 17%
  3. #31Code Refactoring118 freelancers · 🇺🇿 #1Top 26%
  4. #57Physics450 freelancers · 🇺🇿 #1Top 13%
  5. #204Cinematic Video667 freelancers · 🇺🇿 #1Top 31%
  6. #326Modeling1,281 freelancers · 🇺🇿 #2Top 25%
  7. #419Unreal Engine2,130 freelancers · 🇺🇿 #3Top 20%
  8. #498GitHub2,823 freelancers · 🇺🇿 #1Top 18%