Dominik B.
Unity Game Developer & Designer | Full-Cycle, Multiplayer
I build and design games in Unity. From concept to launch, or coming in partway, I get the job done, well. I've been doing this for five years now, and what I enjoy most is watching people play something I made. Designing it, building it, then seeing someone actually have a good time with it, that's one of the biggest joys I get out of life. Especially when they tell me months later that they keep coming back to it. Between my degree and my own side projects, I can also handle most of what surrounds the game. Backends, databases, SDKs, APIs, store submissions, monetization, analytics, performance, visual pipelines, even a little bit of UI/UX design. It means you're not waiting on a second contractor when something outside the engine needs doing. Multiplayer is something I've spent a lot of time on, mainly with Photon Quantum, and I know Fusion 2 as well. I welcome discussing your projects and helping you find success! Last updated September 11, 2026
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $11k
Billed in all: $302,551$303k
$11k in the last 6 months
Across 21 contracts
Earnings, last 30 days
Skill rankings: Top 5% in Game Design
Ranked by MRR among everyone on Upwork with the skill.
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- #28Photon Unity Networking334 freelancers · 🇭🇷 #1Top 8%🇭🇷#1 of 1
- #28Multiplayer293 freelancers · 🇭🇷 #1Top 10%🇭🇷#1 of 1
- #42Mobile Game Development568 freelancers · 🇭🇷 #1Top 7%🇭🇷#1 of 2
- #109Game Design2,110 freelancers · 🇭🇷 #2Top 5%🇭🇷#2 of 13
- #160Game Development2,586 freelancers · 🇭🇷 #1Top 6%🇭🇷#1 of 14
- #188Unity2,992 freelancers · 🇭🇷 #3Top 6%🇭🇷#3 of 16