Mughees A.
Senior Unity Game Developer | 2D/3D | Mobile, PC, WebGL & Multiplayer
𝐒𝐭𝐮𝐜𝐤 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐚 𝐠𝐫𝐞𝐚𝐭 𝐠𝐚𝐦𝐞 𝐢𝐝𝐞𝐚 𝐚𝐧𝐝 𝐚 𝐩𝐨𝐥𝐢𝐬𝐡𝐞𝐝, 𝐩𝐥𝐚𝐲𝐚𝐛𝐥𝐞 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞? Whether you're building a game from scratch, adding new features to an existing project, optimizing a struggling build, or need an experienced Unity developer to join your team, you're in the right place. I’m Mughees Asghar, a Senior Unity Developer with 10+ years of professional experience developing mobile, PC, WebGL, and 3D interactive experiences. I specialize in turning game concepts and designs into clean, scalable, and optimized Unity projects. My experience includes working with remote studios in the UK and US and collaborating closely with designers, artists, backend developers, and other programmers. 🎮 𝐇𝐨𝐰 𝐈 𝐂𝐚𝐧 𝐇𝐞𝐥𝐩 → Build complete Unity games from prototype to production → Develop engaging 2D & 3D gameplay systems and mechanics → Add multiplayer functionality and networking systems → Develop mobile games for Android & iOS → Build PC and WebGL games and interactive experiences → Optimize performance, memory, rendering, and FPS → Debug, profile, refactor, and improve existing Unity projects → Integrate SDKs, APIs, analytics, ads, IAP, and backend services → Take over existing Unity projects and continue development → Help studios with development capacity when their internal team is overloaded 🕹️ 𝐔𝐧𝐢𝐭𝐲 & 𝐆𝐚𝐦𝐞 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭 ✅ Unity 2D & 3D Game Development ✅ C# Gameplay Programming ✅ Game Mechanics & Systems ✅ Unity UI/UX Implementation ✅ Physics & Animation Systems ✅ AI & Pathfinding ✅ NavMesh & Character Systems ✅ Cinemachine & Timeline ✅ Addressables & Asset Management ✅ Unity Editor Tools & Editor Scripting 🌐 𝐌𝐮𝐥𝐭𝐢𝐩𝐥𝐚𝐲𝐞𝐫 & 𝐁𝐚𝐜𝐤𝐞𝐧𝐝 🕹 Photon PUN2 / Photon Fusion 🕹 Mirror / Unity Netcode 🕹 Multiplayer Architecture & Synchronization 🕹 Firebase Integration 🕹 PlayFab Integration 🕹 REST APIs & Backend Integration 🕹 Authentication, Cloud Save & Online Features 🕶️ 𝐀𝐑/𝐕𝐑 & 𝐀𝐝𝐯𝐚𝐧𝐜𝐞𝐝 𝐒𝐲𝐬𝐭𝐞𝐦𝐬 🎨 AR Foundation 🎨 ARKit / ARCore 🎨 Vuforia 🎨 OpenXR 🎨 Meta Quest / VR Development 🎨 XR Interaction Systems 🎨 Shader Graph & Custom Shaders 🎨 Advanced Physics & Interaction Systems ⚡ 𝐏𝐞𝐫𝐟𝐨𝐫𝐦𝐚𝐧𝐜𝐞 & 𝐎𝐩𝐭𝐢𝐦𝐢𝐳𝐚𝐭𝐢𝐨𝐧 ⚡ Unity Profiler & Performance Analysis ⚡ CPU/GPU Optimization ⚡ Memory Optimization ⚡ Rendering Optimization ⚡ Draw Call Reduction ⚡ Object Pooling ⚡ Mobile Performance Optimization ⚡ Debugging & Technical Problem Solving 📱 𝐏𝐥𝐚𝐭𝐟𝐨𝐫𝐦𝐬 📱 Android & iOS 💻 Windows / PC 🌐 WebGL 🎮 Steam 🥽 AR/VR & XR 🎯 𝐆𝐚𝐦𝐞 𝐆𝐞𝐧𝐫𝐞𝐬 Hyper-Casual | Hybrid Casual | Puzzle | Racing | Simulation | RPG | FPS/TPS | Educational | Kids | 2D & 3D Games 𝐖𝐡𝐚𝐭 𝐖𝐨𝐫𝐤𝐢𝐧𝐠 𝐖𝐢𝐭𝐡 𝐌𝐞 𝐋𝐨𝐨𝐤𝐬 𝐋𝐢𝐤𝐞 → Clear communication: Regular progress updates without unnecessary technical jargon. → Clean development: Maintainable and scalable C# code rather than quick fixes that create future problems. → Problem solving: I investigate the root cause instead of simply patching symptoms. → Performance focused: I consider performance and scalability from the development stage. → Team friendly: Comfortable working with designers, artists, backend developers, and existing engineering teams. → Flexible support: I can work on a complete game, specific features, existing projects, bug fixing, or development overflow. ⭐ 𝐖𝐡𝐲 𝐂𝐥𝐢𝐞𝐧𝐭𝐬 𝐖𝐨𝐫𝐤 𝐖𝐢𝐭𝐡 𝐌𝐞 ✔️ 6+ years of professional Unity development experience ✔️ Experience with international remote game studios ✔️ Mobile, PC & WebGL development ✔️ 2D & 3D gameplay programming ✔️ Multiplayer & networking experience ✔️ Performance optimization & debugging ✔️ Cross-functional team collaboration ✔️ Full-cycle Unity development and ongoing support 🔎 𝐊𝐞𝐲𝐰𝐨𝐫𝐝𝐬 & 𝐒𝐩𝐞𝐜𝐢𝐚𝐥𝐢𝐳𝐚𝐭𝐢𝐨𝐧𝐬 Unity Developer | Senior Unity Developer | Unity Game Developer | C# Developer | Game Developer | Mobile Game Developer | 2D Game Developer | 3D Game Developer | Multiplayer Game Developer | Photon Developer | Photon Fusion | Mirror | Unity Netcode | WebGL Developer | PC Game Developer | Steam Game Developer | AR Developer | VR Developer | XR Developer | Meta Quest | AR Foundation | Firebase | PlayFab | REST API | Backend Integration | Game Optimization | Unity Performance Optimization | Gameplay Programmer | Game Systems | AI | NavMesh | Unity UI | Addressables | Shader Graph | Hyper-Casual Games | Hybrid Casual Games | Puzzle Games | Racing Games | Simulation Games | Educational Games | Full-Cycle Game Development 🚀 𝐋𝐞𝐭'𝐬 𝐁𝐮𝐢𝐥𝐝 𝐘𝐨𝐮𝐫 𝐆𝐚𝐦𝐞 Whether you're an indie developer, startup, publisher, or established game studio, I can help turn your concept into a polished and reliable Unity experience. If you already have a GDD, prototype, Figma/design, existing Unity project, or simply an idea, send it over. Best Regards, Mughees.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $10k
Billed in all: $76,285$76k
$1.4k in the last 6 months
Across 9 contracts
Across 46 contracts
Earnings, last 30 days
Skill rankings: Top 4% in Game Design Document
Ranked by MRR among everyone on Upwork with the skill.
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