Ivan L.
UE5 Cinematic & Environment Artist | Lighting | 4K-8K Renders
I turn Unreal Engine 5 scenes into film-quality cinematics - environments, lighting and camera work, rendered natively in 4K-8K. 🏆 Chroma Award Winner - Games: Interactive Narrative (The Dream) ⭐ Top Rated Plus (top 3%) | 100% Job Success | 300+ projects delivered 🎞 100+ videos rendered in native 8K 60fps, scenes past 1 billion polygons WHAT YOU GET ➖ Cinematic environments: landscapes, cities, interiors, archviz - built from your assets or my 1 TB premium library ➖ Lighting that sells the shot: Lumen, time of day, weather, mood lighting ➖ Sequencer cinematics: camera work, shot pacing, Movie Render Queue, color grading ➖ Trailers from storyboard to final edit (DaVinci Resolve, Premiere Pro) ➖ Heavy rendering solved: native 4K-8K, upscaling to 16K, no crashes on huge scenes AND BECAUSE I'M A GENERALIST, YOU DON'T NEED TO HIRE 3 PEOPLE ➖ Blueprints and C++ for interactive logic, tools and demos ➖ UI/HUD in UMG ➖ Optimization for playable builds AI-POWERED WORKFLOW I use AI throughout my workflow to accelerate production, automate repetitive tasks and build tools that expand what's possible in Unreal Engine while keeping the quality on same or better level compared to usual workflows. ➖ Content creation: AI-assisted generation of 3D models, textures, materials, environments, animations, music, sound and video, plus editing and upscaling. ➖ Rapid prototyping: Quickly build initial scenes, test ideas and assemble environments ➖ AI-assisted development: Using Claude Code and MCP to build and integrate systems MY UE5 TOOLS ON FAB ➖ Cinematic Traffic System - editor-native traffic driven by Sequencer ➖ Caustics | PRISMIX - free real-time caustics plugin ➖ Inventory System | PRISMIX - Hotbar, Crafting, Chests, Furnaces & Multiplayer WHAT I DON'T DO Advanced 3D modeling/texturing, advanced character animation, advanced Niagara VFX. I'll tell you upfront if your project needs a specialist for those. Workstation: RTX 4090, Ryzen 5950X, 128 GB RAM - built for the heaviest scenes. Send me your project and I'll reply with a clear plan, timeline and price within 24 hours.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $19k
Billed in all: $169,022$169k
$3.2k in the last 6 months
Across 42 contracts
Earnings, last 30 days
Skill rankings: #1 in 1 skill of 20
Rarest: top 1% in DaVinci Resolve, of 2,938. Ranked by MRR among everyone on Upwork with the skill.
- Gameplay Footage36 freelancers · 🇺🇦 #1Top 3%🇺🇦#1 of 1
- #4Game Trailer108 freelancers · 🇺🇦 #1Top 4%🇺🇦#1 of 11
- #6Trailer387 freelancers · 🇺🇦 #1Top 2%🇺🇦#1 of 27
- #9Game Background & Environment233 freelancers · 🇺🇦 #1Top 4%🇺🇦#1 of 20
- #14Game Mechanics286 freelancers · 🇺🇦 #3Top 5%🇺🇦#3 of 13
- #21Game760 freelancers · 🇺🇦 #3Top 3%🇺🇦#3 of 62
- #21High-Quality Rendering586 freelancers · 🇺🇦 #4Top 4%🇺🇦#4 of 85
- #24Rendering1,023 freelancers · 🇺🇦 #3Top 2%🇺🇦#3 of 97