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Muhammad Bilal A.
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Muhammad Bilal A.

Senior Unity Game Developer | Mobile, VR, Roblox, HTML5

Senior Unity game developer: 50+ titles live on Google Play, Steam, and Meta Quest over 6+ years of mobile games, PC, and VR with 1,500+ hours and Top Rated Plus status here on Upwork. What makes me faster than the next dev you're comparing me to: I'm also an AI engineer. I run my own AI-augmented pipeline wired directly into Unity, so boilerplate, refactors, and debugging passes that eat days get done in hours. You're paying for gameplay and polish, not grunt work. What I handle end-to-end in game development: Multiplayer: Photon (PUN & Fusion), Mirror, Netcode for GameObjects, PlayFab backends, matchmaking, leaderboards, real-time sync that doesn't fall apart at 100ms ping. AR/VR: AR Foundation, Niantic Lightship ARDK (occlusion, world tracking), Meta Quest, OpenXR. I've built location-based AR apps and projection-based interactive installations, not just demos. Performance & optimization: mobile & WebGL profiling, draw call batching, memory budgets, URP tuning. Full production: 2D and 3D gameplay systems, character animation and lip-sync pipelines, monetization (AdMob, IronSource, IAP), Firebase analytics, store submission for Android, iOS, and Steam. Recent work: WarStrike: 10M+ downloads, 20+ min average session, 4.4★ on Google Play. Real-time virtual avatar app with lip-sync (SALSA), gaze IK, and AR mode. Artillery Tycoon (Steam): shipped from prototype to launch in 8 weeks. How I work: milestone-based, daily or weekly updates in whatever tool you use (Slack, Discord, Trello), and you get the full Unity project with readable, documented C#. No black boxes, no dependency on me after handoff. If you've got a game idea, a half-finished project, bugs to fix, or a build that's underperforming, send it over. I'll tell you honestly what it needs and what it'll cost, including if the answer is "less than you think."

🇵🇰Gujranwala, Pakistan$35/hr100% JSS4.89 (36)Since May 2021
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Earnings and projects

MRR
$1.6k

Last 6 months ÷ 6

World#30,617 / 412k
🇵🇰Country#3,518 / 52.9k
Revenue, last 30 days
$0

Last 6 months: $9.4k

Total earnings
$54k

Billed in all: $57k

World#71,493 / 412k
🇵🇰Country#6,032 / 52.9k
Per project
$1.1k

$2.3k in the last 6 months

World#113,663 / 412k
🇵🇰Country#9,990 / 52.9k
Projects, last 6 months
4
25% fixed75% hourly
World#51,813 / 412k
🇵🇰Country#10,787 / 52.9k
Projects in all
47

Across 54 contracts

41% fixed59% hourly
World#65,007 / 412k
🇵🇰Country#10,220 / 52.9k

Earnings, last 30 days

$56.5kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$55k$56k$57k$58kOct 8Oct 23Nov 7

Skill rankings: Top 6% in Game Art

Ranked by MRR among everyone on Upwork with the skill.

  1. #6Virtual Reality Game71 freelancers · 🇵🇰 #4Top 8%
  2. #9In-Game Advertising98 freelancers · 🇵🇰 #2Top 9%
  3. #14Roblox Studio113 freelancers · 🇵🇰 #2Top 12%
  4. #15Lua173 freelancers · 🇵🇰 #3Top 9%
  5. #28AR & VR Development278 freelancers · 🇵🇰 #10Top 10%
  6. #30Online Multiplayer281 freelancers · 🇵🇰 #11Top 11%
  7. #31Photon Unity Networking334 freelancers · 🇵🇰 #16Top 9%
  8. #33Multiplayer293 freelancers · 🇵🇰 #16Top 11%