Angel A.
Unity | Unreal | VR | .NET | ML | AI | Broadcast real-time graphics
As someone who’s spent the last 20 years building broadcast‑industry tools and on‑air graphics—and who’s since branched into VR, AR and even synthetic data for AI training—I thrive on turning wild ideas into working demos. Startups tackling Proof of Concept projects are where I shine: I pick up new tech in days, dive into unfamiliar codebases without fear, and jump on bleeding‑edge tools the moment they appear. By training as a telecommunications engineer and grounding myself in math and theoretical physics, I’ve picked up a full‑stack mindset that helps me solve problems most developers would run from. I’ve been experimenting with AI both personally and professionally since its earliest days, so I know its quirks, limitations and game‑changing potential inside out. I'm always looking for new challenges, whether that means mastering a new Unity or Unreal feature, learning a new technology or just finding new ways of doing old stuff. If you need someone who can adapt at lightning speed, bring deep technical insight and keep raising the bar, I’m your man for making your next PoC a reality. I’m particularly drawn to racing‑tech, ed‑tech and mental‑health tools—and open to rate flexibility for the right mission. Looking forward to tackle the new big challenge!
Earnings and projects
Last 6 months ÷ 6
Billed in all: $406,913$407k
$0 in the last 6 months
Across 32 contracts