Bao N.
Game Programmer | Unreal Engine Developer | C++ | Blueprint | Tutor
A self-motivated software developer with a strong passion for game development, committed to crafting immersive and fun gaming experiences for players. With 4 years in the game industry, I've developed my skills in Unreal Engine and C++, covering a wide range of aspects of game programming, including gameplay mechanics, animation programming, combat AI, dynamic camera, and building tools to boost project productivity. As a collaborative team player, I thrive on solving complex problems with my colleagues and optimizing gameplay mechanics to create seamless experiences on multiple platforms. I've also been working with artists to support them in optimizing 3D assets and levels, ensuring a smooth and stable game, even on less powerful consoles such as Nintendo Switch. With amazing teams, we successfully shipped 1 indie title on PC and Consoles, and 2 small titles on Android.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $27k
Billed in all: $93,986$94k
$14k in the last 6 months
Across 13 contracts
Earnings, last 30 days
Skill rankings: #1 in 1 skill of 11
Rarest: top 2% in Game Development, of 2,586. Ranked by MRR among everyone on Upwork with the skill.
- Multi-Platform Optimization21 freelancers · 🇫🇮 #1Top 5%🇫🇮#1 of 1
- Perforce23 freelancers · 🇫🇮 #1Top 9%🇫🇮#1 of 1
- #24Bug Fix1,157 freelancers · 🇫🇮 #1Top 2%🇫🇮#1 of 2
- #40Performance Optimization1,100 freelancers · 🇫🇮 #1Top 4%🇫🇮#1 of 1
- #44Unreal Engine2,130 freelancers · 🇫🇮 #2Top 2%🇫🇮#2 of 13
- #51Game Development2,586 freelancers · 🇫🇮 #1Top 2%🇫🇮#1 of 8
- #60Unity2,992 freelancers · 🇫🇮 #2Top 2%🇫🇮#2 of 10
- #88Prototyping3,352 freelancers · 🇫🇮 #1Top 3%🇫🇮#1 of 6