Hoa T.
3D Game Artist | Stylized & Low-poly Specialist (Characters & Props)
Looking for game-ready assets that are both visually stunning and optimized for performance? Hi, I’m To Hoa. I specialize in creating Stylized Characters and Environment Props for mobile and casual games. My focus is striking the perfect balance between artistic quality and strict polygon budgets. 👇 SCROLL DOWN TO SEE MY PORTFOLIO (My work speaks louder than words). ✅ WHAT I CAN DO FOR YOU: 3D Character Modeling: Transforming concepts/2D references into rigged-ready low-poly models. Environment & Props: Creating modular assets for optimized level design. Texturing: High-quality hand-painted or PBR textures. 🛠️ MY TOOLKIT: Modeling: 🖥 Blender, Maya, ZBrush Texturing: 🖥 Substance Painter, Designer, Photoshop Engine: 🖥 Unity (Basic integration & shader adjustment) 🤝 WHY HIRE ME? Game-Ready Focus: I understand topology, UV mapping, and optimization for mobile devices. Reliability: I commit to deadlines and clear communication. Flexible Style: From casual cartoon to semi-realistic. Ready to bring your vision to life? Invite me to your job, and let's discuss! “Don’t Have a Good Day, Have a Great Day”
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $515
$515 in the last 6 months
Earnings, last 30 days
Skill rankings: Top 25% in Substance Designer
Ranked by MRR among everyone on Upwork with the skill.
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- #2423D Texturing & Lighting593 freelancers · 🇻🇳 #2Top 41%🇻🇳#2 of 5
- #2663D Sculpting743 freelancers · 🇻🇳 #5Top 36%🇻🇳#5 of 12
- #308Substance Painter1,007 freelancers · 🇻🇳 #7Top 31%🇻🇳#7 of 15
- #370Pixologic Zbrush1,170 freelancers · 🇻🇳 #6Top 32%🇻🇳#6 of 19
- #378Autodesk Maya1,468 freelancers · 🇻🇳 #11Top 26%🇻🇳#11 of 18
- #7972D Illustration2,504 freelancers · 🇻🇳 #23Top 32%🇻🇳#23 of 42