Muhammad A.
Unreal Engine C++ Developer | Game Designer | Multiplayer Systems & AI
Need an Unreal Engine developer to build gameplay mechanics, multiplayer systems, or AI? I help game studios turn game design ideas into functional, polished gameplay using Unreal Engine, C++, Blueprints, and AngelScript. With 5+ years of game development experience, $60K+ earned on Upwork, and 4000+ hours worked, I bring a proven track record backed by a 100% Job Success Score and Top Rated Plus status. WHAT I CAN HELP YOU BUILD • Unreal Engine Development: Gameplay programming using C++, Blueprints, and AngelScript. • Gameplay Systems: Character mechanics, abilities, interactions, combat features, and reusable gameplay components. • Multiplayer & Co-op: Multiplayer gameplay features and cooperative experiences designed around your project's requirements. • Game AI:** AI behaviors and gameplay interactions that make your game world more responsive. • Gameplay Programming & Integration: Implementing new features, extending existing systems, and integrating gameplay mechanics into your Unreal Engine project. GAME PROJECT EXPERIENCE My portfolio includes work on several game projects, including: • Operation: Harsh Doorstop — Unreal Engine, C++, and multiplayer gameplay. • Bedroom Brawl — Gameplay mechanics, systems, characters, and abilities. • Karma & Jonar: The Rock Trolls — AngelScript and two-player cooperative, split-screen gameplay. • Order of Danann — Unreal Engine 5 action gameplay. • NexoHominis: Black Sun — Sci-fi real-time strategy gameplay. MY APPROACH I focus on understanding your requirements, building reliable gameplay systems, and delivering code that works with your existing project. I value clear communication, maintainable implementations, and practical solutions that support your game's design. Whether you're developing a new game, adding features to an existing title, or need help solving a challenging gameplay programming problem, I'm ready to discuss your project. Let's talk about your game. Share your idea, required features, or current technical challenge, and let's work out the right approach.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $6.1k
Billed in all: $67,629$68k
$765 in the last 6 months
Across 9 contracts
Across 58 contracts
Earnings, last 30 days
Skill rankings: Top 8% in Character Animation
Ranked by MRR among everyone on Upwork with the skill.
- #4UnrealScript29 freelancers · 🇵🇰 #3Top 14%🇵🇰#3 of 10
- #31Character Modeling366 freelancers · 🇵🇰 #6Top 8%🇵🇰#6 of 84
- #42Game Mechanics286 freelancers · 🇵🇰 #17Top 15%🇵🇰#17 of 103
- #43Online Multiplayer281 freelancers · 🇵🇰 #15Top 15%🇵🇰#15 of 87
- #50Multiplayer293 freelancers · 🇵🇰 #23Top 17%🇵🇰#23 of 112
- #71Game UI/UX Design563 freelancers · 🇵🇰 #17Top 13%🇵🇰#17 of 167
- #1153D Architectural Visualization995 freelancers · 🇵🇰 #23Top 12%🇵🇰#23 of 185
- #123Character Animation1,518 freelancers · 🇵🇰 #23Top 8%🇵🇰#23 of 267