Pablo F.
3D Character Artist | Game-Ready Characters | Blender | Unreal
🎮 3D Character Artist for Games | Stylized & Game-Ready Assets (Blender / Unreal) I help game developers and startups create stylized, game-ready characters that are optimized for real-time engines like Unreal and Unity. My focus is not just on modeling, but on delivering characters that are production-ready, visually appealing, and efficient for games. ✔ Stylized 3D Characters (games / interactive projects) ✔ Sculpting and modeling (Blender / ZBrush) ✔ Game-ready assets (low poly, retopology, UVs) ✔ Basic rigging and real-time integration (Unreal / Unity) I understand the full character creation pipeline, from concept to final asset, ensuring smooth production and fewer revisions. I’ve worked with real clients and companies, delivering characters approved on the first iteration and meeting production requirements. If you need a reliable 3D artist who understands both art and game pipelines, feel free to reach out. Let’s build something great.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $3.5k
$1.7k in the last 6 months
Across 5 contracts
Earnings, last 30 days
Dotted: longer than usual between two readings. Hatched: over two weeks without one.
Skill rankings: 🇧🇷#1 in 2 skills of 15 in Brazil
Rarest: top 7% in 3D Illustration, of 15. Ranked by MRR among everyone in Brazil with the skill. 2 skills with fewer than 10 freelancers aren't counted.
- 3D Illustration15 freelancersTop 7%
- Children's Literature14 freelancersTop 7%
- Character Illustration20 freelancersTop 15%
- #43D Sculpting17 freelancersTop 24%
- #53D Game Art33 freelancersTop 15%
- #6Digital Painting63 freelancersTop 10%
- #6CorelDRAW27 freelancersTop 22%
- #9Concept Design32 freelancersTop 28%