Nemo C.
Expert 3D MetaHuman & UE5 Specialist | AI-Accelerated 3D Characters
I build broadcast-ready MetaHuman digital humans and UE5 cinematic assets at 3x traditional speed using an AI-accelerated pipeline. With 4,500+ Upwork hours logged, I specialize in fixing what AI can't: high-fidelity facial sculpting in ZBrush, complex groom binding, and photorealistic shader setup in UE5. My Niche: MetaHuman Creation & Facial Refinement (ZBrush) AI-to-3D Pipeline (Midjourney/Tripo -> Blender/UE5) Unreal Engine 5 Cinematics & Real-time VFX If your project requires "hero assets" that hold up to close-up renders, let's talk.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $14k
Billed in all: $267,628$268k
$1.3k in the last 6 months
Across 111 contracts
Earnings, last 30 days
Skill rankings: #1 in 1 skill of 14
Rarest: top 0.79% in Texture Mapping, of 127. Ranked by MRR among everyone on Upwork with the skill.
- Texture Mapping127 freelancers · 🇨🇳 #1Top 0.79%🇨🇳#1 of 1
- Sculpture100 freelancers · 🇨🇳 #1Top 2%🇨🇳#1 of 1
- #23Video Game682 freelancers · 🇨🇳 #1Top 3%🇨🇳#1 of 12
- #25Substance Painter1,007 freelancers · 🇨🇳 #1Top 2%🇨🇳#1 of 3
- #283D Rigging887 freelancers · 🇨🇳 #1Top 3%🇨🇳#1 of 3
- #32Pixologic Zbrush1,170 freelancers · 🇨🇳 #1Top 3%🇨🇳#1 of 4
- #373D Game Art1,115 freelancers · 🇨🇳 #1Top 3%🇨🇳#1 of 8
- #39Autodesk Maya1,468 freelancers · 🇨🇳 #1Top 3%🇨🇳#1 of 8