Ehtisham Y.
Senior Unity Developer | AR/VR, Games & Interactive 3D | AI-Assisted
๐๐ข๐ญ๐ก ๐+ ๐ฒ๐๐๐ซ๐ฌ ๐จ๐ ๐๐ฑ๐ฉ๐๐ซ๐ข๐๐ง๐๐ ๐ข๐ง ๐๐ง๐ข๐ญ๐ฒ ๐๐๐ฏ๐๐ฅ๐จ๐ฉ๐ฆ๐๐ง๐ญ, I work across๐๐/๐๐, ๐ ๐๐ฆ๐๐ฌ, ๐ข๐ง๐ญ๐๐ซ๐๐๐ญ๐ข๐ฏ๐ ๐๐ ๐๐ฉ๐ฉ๐ฅ๐ข๐๐๐ญ๐ข๐จ๐ง๐ฌ, ๐๐ง๐ ๐ฌ๐ข๐ฆ๐ฎ๐ฅ๐๐ญ๐ข๐จ๐ง๐ฌ for startups, businesses, and product teams. My work includes building new Unity-based products from scratch, improving existing projects, continuing incomplete systems, modernizing older applications, and helping technically demanding real-time products move toward polished, production-ready results. ๐๐/๐๐ ๐๐๐ฏ๐๐ฅ๐จ๐ฉ๐ฆ๐๐ง๐ญ โ immersive applications, headset-based experiences, product visualization, training-focused systems, and real-time interaction workflows built in Unity. ๐๐๐ฆ๐ ๐๐๐ฏ๐๐ฅ๐จ๐ฉ๐ฆ๐๐ง๐ญ โ gameplay systems, feature development, UI implementation, bug fixing, and support for both new and existing Unity games. ๐๐ง๐ญ๐๐ซ๐๐๐ญ๐ข๐ฏ๐ ๐๐ & ๐๐ข๐ฆ๐ฎ๐ฅ๐๐ญ๐ข๐จ๐ง๐ฌ โ WebGL experiences, simulation tools, technical visualizations, and custom real-time interactive workflows. From a technical execution perspective, I also work on optimization, debugging, refactoring, system cleanup, and practical problem-solving, including ๐๐๐-๐๐๐ฌ๐๐ ๐๐ซ๐๐ก๐ข๐ญ๐๐๐ญ๐ฎ๐ซ๐ where performance, scalability, or system complexity require a more structured approach. I also work with connected product workflows involving ๐๐๐๐ฌ, multiplayer services, authentication systems, databases, and cloud platforms such as ๐ ๐ข๐ซ๐๐๐๐ฌ๐, ๐๐ณ๐ฎ๐ซ๐, ๐๐ง๐ ๐๐๐ to support production-ready functionality. I use ๐๐-๐๐ฌ๐ฌ๐ข๐ฌ๐ญ๐๐ ๐๐๐ฏ๐๐ฅ๐จ๐ฉ๐ฆ๐๐ง๐ญ ๐ฐ๐จ๐ซ๐ค๐๐ฅ๐จ๐ฐ๐ฌ with tools such as ๐๐ฅ๐๐ฎ๐๐ ๐๐จ๐๐, ๐๐ฎ๐ซ๐ฌ๐จ๐ซ, ๐๐ข๐ญ๐๐ฎ๐ ๐๐จ๐ฉ๐ข๐ฅ๐จ๐ญ, ๐๐ง๐ ๐๐จ๐๐๐ฑ to speed up prototyping, debugging, iteration, and technical exploration. For projects where it makes sense and the client wants that approach, I also stay current with AI-driven production workflows around intelligent characters, 3D asset generation, and content pipelines, using tools such as ๐๐จ๐ง๐ฏ๐๐ข, ๐๐ง๐ฐ๐จ๐ซ๐ฅ๐, ๐๐๐ฌ๐ก๐ฒ, ๐๐ง๐ ๐๐๐๐ง๐๐ซ๐ข๐จ selectively and under human supervision. I also work with ๐๐ ๐๐๐๐ฌ, intelligent interactions, dynamic behaviors, and other AI-supported Unity features where they meaningfully improve gameplay, immersion, or product capability. My approach to development is ๐ซ๐๐ฅ๐ข๐๐๐ฅ๐, ๐ฉ๐ซ๐จ๐๐ฎ๐๐ญ-๐๐จ๐๐ฎ๐ฌ๐๐, ๐๐ง๐ ๐ฉ๐ซ๐๐๐ญ๐ข๐๐๐ฅ. I care about clear communication, accountability, sensible technical decisions, and professional execution throughout the project. That means respecting timelines, staying transparent about progress, and delivering work that is stable, maintainable, and aligned with long-term product goals. If you need a ๐๐ง๐ข๐ญ๐ฒ ๐๐๐ฏ๐๐ฅ๐จ๐ฉ๐๐ซ for ๐๐/๐๐, ๐ ๐๐ฆ๐๐ฌ, ๐ข๐ง๐ญ๐๐ซ๐๐๐ญ๐ข๐ฏ๐ ๐๐, ๐จ๐ซ ๐ฌ๐ข๐ฆ๐ฎ๐ฅ๐๐ญ๐ข๐จ๐ง๐ฌ, Iโd be happy to discuss your project and see how I can help.