M Abdul R.
Unity VR Developer | Meta Quest, Vision Pro | OpenXR, AI, Multiplayer
I’m an expert Unity VR / XR Developer specializing in VR training simulations, interactive VR experiences, and multiplayer systems built with Unity for Meta Quest, Apple Vision Pro, and PC VR. With 5+ years of hands-on Unity XR experience, I help startups, studios, and organizations move beyond prototypes and ship stable, scalable VR applications that perform reliably in real-world usage. My focus is not just making VR work, but making it comfortable, performant, and maintainable, especially on standalone VR headsets like Meta Quest, where optimization truly matters. 🥇What I Specialize In • VR training & simulation applications in Unity • Interactive VR games & immersive experiences • Multiplayer VR & Networked Systems • Unity AI-powered applications (NPC logic, voice interaction, conversational AI, and analysis tools.) • Performance Optimization for Standalone Headsets ( Vision Pro Meta Quest 2, Quest 3, and Quest Pro) 🔹 Supported Platforms & Devices • Meta Quest 2, Quest 3, Quest Pro • Apple Vision Pro • PC VR (SteamVR) • Mobile (Android & iOS using Unity) • Desktop & WebGL Unity applications 🎮 Unity VR / XR Game Development • End-to-end Unity VR game development (concept to launch) • Multiplayer VR games and interactive XR experiences • Rapid VR prototyping & MVP development • XR interactivity, hand tracking, and custom Unity C# scripting • Performance-optimized builds and live updates for VR platforms 📱 𝗔𝗥 𝗔𝗽𝗽 𝗗𝗲𝘃𝗲𝗹𝗼𝗽𝗺𝗲𝗻𝘁 I also build Augmented Reality applications using Unity for mobile and XR platforms, focusing on stability, usability, and performance. This includes: • Marker-based and markerless WebAR, AR, and mobile AR experiences • Interactive AR visualizations for education and training • Face, body, and motion tracking integration • Cross-platform AR solutions using Unity XR tools 💡 Why Clients Choose to Work With Me 🏆 5+ years of Unity & VR/XR development experience | 100 % Job Success | Top Rated. ⚙ Performance-focused (Quest & Vision Pro optimization) 🧩 Production-first mindset, systems built to scale. 🧠 Strong technical ownership across Unity architecture, multiplayer, and AI integration 🤝 Clear communication, regular updates & reliable delivery. 🚀 Let’s Build Something Great If you want your VR project built right the first time, stable, performant, and ready for real users, let’s talk. Send me a message, and we’ll plan your next steps.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $644
Billed in all: $23,846$24k
$161 in the last 6 months
Across 34 contracts
Earnings, last 30 days
Skill rankings: Top 28% in Unity
Ranked by MRR among everyone on Upwork with the skill.
- #18GameMaker53 freelancers · 🇵🇰 #3Top 34%🇵🇰#3 of 10
- #27AR & VR Applications88 freelancers · 🇵🇰 #6Top 31%🇵🇰#6 of 16
- #32Virtual Reality Game71 freelancers · 🇵🇰 #14Top 45%🇵🇰#14 of 22
- #51VR Application178 freelancers · 🇵🇰 #14Top 29%🇵🇰#14 of 31
- #56Game Consultation186 freelancers · 🇵🇰 #10Top 30%🇵🇰#10 of 37
- #104AR & VR Development278 freelancers · 🇵🇰 #39Top 37%🇵🇰#39 of 81
- #108Game Development Bug Fix269 freelancers · 🇵🇰 #43Top 40%🇵🇰#43 of 112
- #142Game Prototype325 freelancers · 🇵🇰 #58Top 44%🇵🇰#58 of 124