Jahongir E.
Unreal Engine | Game Developer | UEFN
With 1,600+ hours delivered and $100K+ earned on Upwork, I specialize in clean, scalable architecture and game mechanics that perform under real player load — not just in demos. I build in Unreal Engine 5, so whether you're shipping on Steam or launching a high-end Roblox game, you get the same production-grade approach. What I Do: - Multiplayer architecture using Steam & Epic Online Services (EOS) - Replication optimization and bandwidth-efficient gameplay systems - Lobby systems, matchmaking, sessions, and backend integration - Advanced gameplay mechanics and reusable system design - Blueprint & C++ hybrid architecture - High-end Roblox games built in Roblox Studio with clean, modular Luau code - Roblox gameplay systems, progression, UI, and monetization (Game Passes, Developer Products) - Fortnite UEFN custom experiences - VR experiences - Game-ready environment design and advanced animations What you get working with me: - Clean, well-structured code that your team can maintain and scale - Clear communication and regular updates throughout the project - Systems designed for production — not just prototypes - Performance tuned for every target, from high-end PC to mobile Roblox players - A developer who treats your deadline as seriously as you do If you're building a multiplayer game, need solid gameplay systems in UE5, or want a polished, high-quality Roblox game, let's talk.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $3.8k
Billed in all: $159,967$160k
$640 in the last 6 months
Across 7 contracts
Across 95 contracts
Earnings, last 30 days
Skill rankings: #1 in 1 skill of 18
Rarest: top 13% in Game Design, of 2,110. Ranked by MRR among everyone on Upwork with the skill.
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