Sajid Hossain P.
3D Character & Cloth Artist |Sculpting, Texturing, SubD and Game Model
I'm Sajid Hossain, 3D character artist with experience in creating detailed, production-ready characters for games and animation. I bring your ideas to life with a passion for sculpting, texturing, and rendering. What I Offer: Character Sculpting: Organic, realistic, sci-fi, and creature characters with intricate details. SubD Modeling: Smooth, high-quality models for both organic and hard surface designs. Hard Surface Modeling: High-quality mecha and armor designs. UV Mapping & Retopology: Optimized topology for animation and deformation, with efficient UV layouts and consistent texel density. Texturing & Rendering: AAA-quality textures using Substance Painter and Photoshop, with final renders in Marmoset Toolbag or Unreal Engine. Cloth Simulation: Realistic clothing designs using Marvelous Designer, refined in ZBrush. Software Expertise: Primary Tools: ZBrush, Blender, Substance Painter, Marvelous Designer, RizomUV Rendering Tools: Marmoset Toolbag, Unreal Engine Other Tools: Photoshop Let’s collaborate to create stunning characters for your project.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $4.9k
Billed in all: $18,232$18k
$489 in the last 6 months
Across 47 contracts
Earnings, last 30 days
Skill rankings: Top 8% in Character Design
Ranked by MRR among everyone on Upwork with the skill.
- #11Game Prop115 freelancers · 🇧🇩 #1Top 10%🇧🇩#1 of 1
- #11Marmoset Toolbag111 freelancers · 🇧🇩 #1Top 10%🇧🇩#1 of 2
- #21Texturing & Shading130 freelancers · 🇧🇩 #1Top 16%🇧🇩#1 of 3
- #29MarvelousDesigner370 freelancers · 🇧🇩 #1Top 8%🇧🇩#1 of 16
- #39Character Modeling366 freelancers · 🇧🇩 #2Top 11%🇧🇩#2 of 9
- #733D Texturing & Lighting593 freelancers · 🇧🇩 #2Top 12%🇧🇩#2 of 18
- #743D Sculpting743 freelancers · 🇧🇩 #2Top 10%🇧🇩#2 of 9
- #74Game Asset606 freelancers · 🇧🇩 #2Top 12%🇧🇩#2 of 14