Muhammad S.
Unity Game Developer | Mobile, 2D/3D Games | C# | Game Optimization
I'm a Unity Game Developer with 7+ years of experience creating high-performance 2D, 3D, multiplayer, mobile, PC, WebGL, AR, and VR games. I specialize in transforming ideas into polished, scalable, and engaging gaming experiences. My expertise includes Unity, C#, Photon Fusion/PUN, Firebase, PlayFab, multiplayer systems, game optimization, AI, UI/UX, AdMob, In-App Purchases, REST APIs, and cross-platform deployment. I've successfully developed racing, simulation, casual, educational, and multiplayer games for clients worldwide. I focus on writing clean, maintainable code, optimizing performance, and delivering projects on time with clear communication. Whether you need a complete game from scratch or improvements to an existing project, I'm committed to delivering production-ready results that exceed expectations. 𝐖𝐡𝐚𝐭 𝐈 𝐂𝐚𝐧 𝐃𝐨 𝐔𝐧𝐢𝐭𝐲 𝐆𝐚𝐦𝐞 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭 • Unity 2D & 3D Game Development • Cross-Platform Development (Android, iOS, PC & WebGL) • Game Architecture & Clean C# Programming • Gameplay Systems & Custom Mechanics • AI Systems & NPC Behavior • Physics-Based Gameplay • Level Design & Game Balancing 𝐌𝐮𝐥𝐭𝐢𝐩𝐥𝐚𝐲𝐞𝐫 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭 • Photon PUN 2 • Photon Fusion • Unity Netcode • Mirror Networking • Matchmaking & Lobby Systems • Real-Time Multiplayer Games 𝐌𝐨𝐛𝐢𝐥𝐞 𝐆𝐚𝐦𝐞 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐦𝐞𝐧𝐭 • Android & iOS Development • Performance Optimization • Memory & FPS Optimization • Play Store & App Store Publishing • Device Compatibility Testing 𝐁𝐚𝐜𝐤𝐞𝐧𝐝 & 𝐒𝐞𝐫𝐯𝐢𝐜𝐞𝐬 • Firebase Integration • PlayFab • REST APIs • Socket • Authentication Systems • Cloud Save & Leaderboards 𝐌𝐨𝐧𝐞𝐭𝐢𝐳𝐚𝐭𝐢𝐨𝐧 • Google AdMob • Unity Ads • IronSource • In-App Purchases (IAP) • Rewarded & Interstitial Ads • Daily Rewards • Analytics Integration 𝐆𝐫𝐚𝐩𝐡𝐢𝐜𝐬 & 𝐔𝐈 • Unity UI Toolkit & Canvas UI • Responsive UI/UX • Animation & Timeline • Cinemachine • Shader Graph • Particle Systems (VFX) • Lighting & Post Processing • Terrain & Environment Design 𝐓𝐨𝐨𝐥𝐬 • Unity • C# • Git • Plastic SCM • Blender • Photoshop • Figma 𝐈𝐧𝐝𝐮𝐬𝐭𝐫𝐢𝐞𝐬 & 𝐆𝐚𝐦𝐞 𝐆𝐞𝐧𝐫𝐞𝐬 • Racing Games • Multiplayer Games • Simulation Games • Hyper Casual Games • Casual Games • Educational Games • Puzzle Games • FPS & TPS Games • Endless Runner Games • Strategy Games • Card Games • Sports Games • Action Games • AR & VR Applications 𝐖𝐡𝐲 𝐂𝐥𝐢𝐞𝐧𝐭𝐬 𝐖𝐨𝐫𝐤 𝐖𝐢𝐭𝐡 𝐌𝐞 ✔ 7+ years of professional Unity development experience ✔ Complete game development from idea to release ✔ Clean, scalable, and maintainable code ✔ Performance-focused development for mobile and PC ✔ Strong communication and reliable project updates ✔ Fast turnaround without compromising quality ✔ Long-term support, bug fixing, and feature development My goal is to build games that are technically solid, visually polished, and enjoyable for players while helping clients launch successful products on time. If you're looking for a reliable Unity developer who can turn your vision into a high-quality game, I'd be happy to discuss your project.
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $4.2k
Billed in all: $70,469$70k
$524 in the last 6 months
Across 93 contracts
Earnings, last 30 days
Skill rankings: Top 12% in Game Design Document
Ranked by MRR among everyone on Upwork with the skill.
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- #61Photon Unity Networking334 freelancers · 🇵🇰 #29Top 18%🇵🇰#29 of 127
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- #93Game UI/UX Design563 freelancers · 🇵🇰 #20Top 17%🇵🇰#20 of 167
- #96AR & VR554 freelancers · 🇵🇰 #14Top 17%🇵🇰#14 of 118
- #100Mobile Game Development568 freelancers · 🇵🇰 #30Top 18%🇵🇰#30 of 197