Ali Dogan C.
Game Designer | Systems, Progression & Economy (Unity/Roblox)
Game Designer | Lead Game Systems Designer | Progression ⢠Economy ⢠Balancing (Unity & Roblox) Top Rated Plus freelancer with 100% Job Success, specializing in game systems design, progression balancing, economy tuning, and clear GDD development for Unity and Roblox projects. For the past 6+ years, I've helped indie teams and official studios turn loose ideas into scalable systems, well-structured documentation, and engaging player progression. I bridge design and tech to keep teams aligned and production running smoothly. How I can help your project ⢠Systems & Gameplay Design: core loop, difficulty ramps, upgrade paths, live-ops friendly systems ⢠Economy & Progression Balancing: tuning curves, reward pacing, monetization alignment ⢠Game Design Documentation (GDD): structure, clarity, full mechanics breakdowns ⢠Production Support: milestones, task breakdowns, pipelines, communication with artists/devs ⢠Team Collaboration: guiding scripters, reviewing builds, providing actionable design feedback Highlights ⢠Designed & delivered a Roblox title that reached 2,000 players on launch day ⢠Earned $40,000+ from game development projects on Upwork ⢠Hosted 25+ Game Jams, training teams to rapidly build prototypes ⢠Experienced with Lua, C#, Java, Python - comfortable collaborating across design & engineering I focus on clarity, structure, and solving hard design problems so your game can move from concept to launch smoothly. If you're looking for a systems-focused designer who can strengthen your game's progression, economy, and overall player experience let's work together!