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Esger v.

Esger v.

Texture artist | Substance designer materials & photogrammetry

- Texturing & uv Substance designer, -painter, photoshop. Both realism and stylized - Photogrammetry Full pipeline from capture to game-ready asset - Modeling Blender, box modeling, sub-d modeling. Props, buildings, furniture - Unity Art implementation, shader graph, lighting, art performance optimization. I have a love for combining the technical with the visual. Digital art has been a great outlet for this love and have led to a passion for not just creating art but exploring the underlying technology behind digital art. I for instance love creating my own filters and tools in substance designer. Experimenting, learning and discovering are key ingredients for any project I work on. My expertise lies mostly in creating materials and filters in substance designer. Also I am proficient at photogrammetry capture and processing for game art.

🇳🇱Rottum, Netherlands$35/hr100% JSS5.00 (7)Since Feb 2022

Earnings and projects

MRR
$0

Last 6 months ÷ 6

World#229,125 / 412k
🇳🇱Country#737 / 1,538
Revenue, last 30 days
$0
Total earnings
$6.8k

Billed in all: $6.8k

World#229,125 / 412k
🇳🇱Country#737 / 1,538
Per project
$398
Projects, last 6 months
0
World#209,850 / 412k
🇳🇱Country#613 / 1,538
Projects in all
17

Across 18 contracts

89% fixed11% hourly
World#149,089 / 412k
🇳🇱Country#475 / 1,538

Earnings, last 30 days

$6.8kNothing earned in the last 30 daysBilled in all, before Upwork's fee · drag across the chart to see what was earned in any stretch
$6.6k$6.7k$6.8k$6.9kOct 8Oct 23Nov 7

Skills