Roman L.
3D Environment Artist | Prop Artist
Are you looking for a professional 3D artist? I specialize in creating 3D environments, as well as game-ready props and assets for a complete game pipeline from blockout to the final stage of the presentation. The work is always of the highest quality, with good optimization and photorealistic textures.I also have some experience in creating animations and renderings for websites as a 3D designer and product designer. I have been working in this field for 2+ years. If you want another pair of talented hands in your studio and a person who loves to work in a team, always aims to improve himself and his skills, and also if you need to close the project in the shortest possible time and with the highest quality, then we will find a common language. I love to play games, and now I try to create them with the same love so that people can enjoy them more and more. As a artist, I took part in the creation - scenes for the company Kheinz - worked on lighting and stage for Lancome - developed a casual game on UE5 as an Environment Artist for ByondXR - сreated many game models according to the AAA pipeline Every day I get a lot of knowledge and try to progress in my business. Behind my shoulders are a lot of completed courses that helped me to learn all the subtleties of my work and become the specialist that I am now. I specialize in working with software such as: 🟩 Blender 🟩 ZBrush 🟩 Marmoset Toolbag 4 🟩 Rizom UV 🟩Topogun 🟩 Adobe Substance 3D Painter 🟩 Substance Designer 🟩 Unreal Engine 4/5 🟩 Photoshop I look forward to long-term cooperation and will do everything to provide you with the artwork that meets all your expectations. Please contact me right now with no delays, don't waste your time looking for another specialist. Together we will start working right away and achieve great results. Thank you for watching my page to the end!
Earnings and projects
An estimate from an earlier read
Billed in all: $6,220$6.2k
Across 3 contracts
Earnings, last 30 days
No data since Nov 5, 2026.