Muhammad Toheed U.
Senior Game Developer | Unity & UE5 | Multiplayer, AR/VR, AI Trailers
🏆 𝐓𝐨𝐩 𝐑𝐚𝐭𝐞𝐝 | 𝐔𝐧𝐫𝐞𝐚𝐥 𝐄𝐧𝐠𝐢𝐧𝐞 𝟓 & 𝐔𝐧𝐢𝐭𝐲 𝐃𝐞𝐯𝐞𝐥𝐨𝐩𝐞𝐫 | 𝐀𝐈 𝐆𝐚𝐦𝐞 𝐓𝐫𝐚𝐢𝐥𝐞𝐫𝐬 & 𝐂𝐢𝐧𝐞𝐦𝐚𝐭𝐢𝐜𝐬 | $𝟐𝟎𝐊+ 𝐄𝐚𝐫𝐧𝐞𝐝 | 𝟏𝟎𝟎% 𝐉𝐨𝐛 𝐒𝐮𝐜𝐜𝐞𝐬𝐬 I'm 𝐌𝐮𝐡𝐚𝐦𝐦𝐚𝐝 𝐓𝐨𝐡𝐞𝐞𝐝 a senior full-cycle game developer with 𝟔+ 𝐲𝐞𝐚𝐫𝐬 of hands-on experience personally building, shipping, and optimizing commercial games across 𝐔𝐧𝐫𝐞𝐚𝐥 𝐄𝐧𝐠𝐢𝐧𝐞 𝟓 𝐚𝐧𝐝 𝐔𝐧𝐢𝐭𝐲. I write the code, architect the systems, and deliver the final product myself from first line to launch day. I don't just work on features. I own the entire game development lifecycle pre-production, gameplay systems, multiplayer, optimization, AI, cinematics, and platform publishing across both engines, all genres, and all platforms. 🎬 𝐀𝐈 𝐆𝐀𝐌𝐄 𝐓𝐑𝐀𝐈𝐋𝐄𝐑𝐒, 𝐂𝐈𝐍𝐄𝐌𝐀𝐓𝐈𝐂𝐒 & 𝐌𝐀𝐑𝐊𝐄𝐓𝐈𝐍𝐆 𝐕𝐈𝐃𝐄𝐎𝐒 → AI cinematic reveal trailers & game teasers (Runway Gen-4, Kling AI, Veo 3) → In-engine UE5 cinematics — Sequencer, Lumen & Movie Render Queue → Investor & publisher pitch trailers — no finished game needed → AI-generated cutscene prototypes & narrative sequences → Game marketing packs — Steam capsules, App Store previews, social reels → Horror, RPG, FPS, Sci-Fi, Fantasy, Action & Open World cinematics 🎮 𝐔𝐍𝐑𝐄𝐀𝐋 𝐄𝐍𝐆𝐈𝐍𝐄 𝟓 — 𝐅𝐔𝐋𝐋 𝐃𝐄𝐕𝐄𝐋𝐎𝐏𝐌𝐄𝐍𝐓 𝐋𝐈𝐅𝐄𝐂𝐘𝐂𝐋𝐄 → Full-cycle UE5 game development — C++ & Blueprints → Gameplay Ability System (GAS), AI Behavior Trees, EQS, Navigation Mesh → Lumen GI, Nanite geometry, Niagara VFX, MetaHuman integration → Dedicated & listen server multiplayer — Replication, RPCs, Steamworks → Epic Online Services, matchmaking, lobbies & online subsystems → UE5 VR/AR — training simulations, immersive experiences, VR games → FPS, TPS, Horror, RPG, Open World, Survival, Action & Simulation → Performance profiling, memory optimization, crash fixing & packaging → PC, Console (Xbox / PlayStation), Mobile & VR headset builds 🎮 𝐔𝐍𝐈𝐓𝐘 — 𝐅𝐔𝐋𝐋 𝐃𝐄𝐕𝐄𝐋𝐎𝐏𝐌𝐄𝐍𝐓 𝐋𝐈𝐅𝐄𝐂𝐘𝐂𝐋𝐄 → Full-cycle Unity 2D & 3D game development — C# → Mobile games — iOS & Android (casual, hyper-casual, mid-core, RPG) → Multiplayer — Photon PUN2, Photon Fusion, Mirror, Unity Netcode → Unity AR/VR — AR Foundation, ARCore, ARKit, Meta Quest → Unity WebGL — browser games & interactive experiences → Live ops — Firebase, PlayFab, IAP, AdMob, analytics & leaderboards → HDRP & URP pipeline, bug fixing, project rescue & deep refactoring → PC, Mobile, WebGL, Steam, App Store & Google Play publishing 🕹️ 𝐆𝐀𝐌𝐄 𝐆𝐄𝐍𝐑𝐄𝐒 𝐈 𝐁𝐔𝐈𝐋𝐃 FPS / TPS | Horror | RPG & Action-RPG | Open World & Sandbox Survival | Multiplayer PvP & Co-Op | Battle Royale | MOBA Racing & Sports | Simulation & Serious Games | Platformer Casual & Hyper-Casual | Puzzle | Educational & Edtech Arcade | Strategy & RTS | Metaverse & Web3 🔄 𝐄𝐍𝐃-𝐓𝐎-𝐄𝐍𝐃 𝐋𝐈𝐅𝐄𝐂𝐘𝐂𝐋𝐄 — 𝐖𝐇𝐀𝐓 𝐈 𝐏𝐄𝐑𝐒𝐎𝐍𝐀𝐋𝐋𝐘 𝐇𝐀𝐍𝐃𝐋𝐄 ✔ Pre-Production GDD, prototyping, architecture & tech stack planning ✔ Production gameplay systems, AI, UI/UX, multiplayer, art pipeline ✔ AI Marketing trailers, cinematics, store page visuals & pitch decks ✔ QA & Optimization profiling, crash fixing, memory management ✔ Launch platform builds, Steam, App Store & Play Store submission ✔ Post-Launch live ops, patches, DLC & performance monitoring ✅ 𝐖𝐇𝐘 𝐂𝐋𝐈𝐄𝐍𝐓𝐒 𝐇𝐈𝐑𝐄 𝐌𝐄 ✔ 100% Job Success Score every single project 5-star rated ✔ $20K+ earned across 26+ shipped commercial games ✔ You talk directly to me the developer, not a middleman ✔ Both engines at senior level UE5 C++ and Unity C# with equal depth ✔ I cover the full lifecycle not just one phase of development ✔ AI trailer production a skill almost no game developer on Upwork offers ✔ All genres, all platforms, all scales from indie to AA & AAA 📌 𝐁𝐄𝐒𝐓 𝐅𝐈𝐓 𝐅𝐎𝐑 ✅ Indie founders needing full-cycle UE5 or Unity delivery ✅ Clients wanting AA / AAA quality from a senior hands-on developer ✅ Publishers & investors needing AI pitch trailers before launch ✅ Startups concept to prototype to launch in one engagement ✅ Broken or abandoned projects needing rescue & completion ✅ Game companies needing fast, high-quality marketing video content ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 📩 𝐒𝐞𝐧𝐝 𝐦𝐞 𝐲𝐨𝐮𝐫 𝐩𝐫𝐨𝐣𝐞𝐜𝐭 𝐛𝐫𝐢𝐞𝐟, 𝐈 𝐫𝐞𝐬𝐩𝐨𝐧𝐝 𝐰𝐢𝐭𝐡𝐢𝐧 𝐚 𝐟𝐞𝐰 𝐡𝐨𝐮𝐫𝐬. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Unreal Engine 5, UE5 Developer, UE5 C++, Unity Developer, Unity C#, Blueprints, Full-Cycle Game Development, End-to-End Game Dev, AA Game Development, AAA Game Development, Multiplayer Game Development, Photon PUN2, Photon Fusion, Mirror Networking, Unity Netcode, Steamworks, Epic Online Services, Gameplay Ability System, GAS, Behavior Trees, EQS, AR VR Development
Earnings and projects
Last 6 months ÷ 6
Last 6 months: $396
Billed in all: $20,942$21k
$396 in the last 6 months
Across 31 contracts
Earnings, last 30 days
Skill rankings: Top 27% in C#
Ranked by MRR among everyone on Upwork with the skill.
- #29In-Game Advertising98 freelancers · 🇵🇰 #14Top 30%🇵🇰#14 of 36
- #57Game Customization159 freelancers · 🇵🇰 #26Top 36%🇵🇰#26 of 72
- #108Online Multiplayer281 freelancers · 🇵🇰 #39Top 38%🇵🇰#39 of 87
- #124Game Development Bug Fix269 freelancers · 🇵🇰 #51Top 46%🇵🇰#51 of 112
- #129Photon Unity Networking334 freelancers · 🇵🇰 #62Top 39%🇵🇰#62 of 127
- #150Multiplayer293 freelancers · 🇵🇰 #67Top 51%🇵🇰#67 of 112
- #222AR & VR554 freelancers · 🇵🇰 #53Top 40%🇵🇰#53 of 118
- #234Mobile Game Development568 freelancers · 🇵🇰 #83Top 41%🇵🇰#83 of 197