Vitor S.
Game Design & Unreal Development | C++, Photoshop, Blender, G Suite
Bachelor degree in Game Design, I had my undergraduate thesis in 2018 already pointed to the research of gameplay systems for fast paced action games, later wrote a scientific paper with further studies on players perception of fun. At the moment, already established player experience and action games as my main areas of focus, I have been working on "Hack n Slash Multiplayer Template", a purchasable plugin for Unreal Engine 4 developers, which allows me to extend my research on the gameplay systems. I see myself as a generalist because although being focused on game design I have interest in all fields of the game development workflow, from concept and prototype to marketing and publishing. I will find a way to fit in any team and contribute as much as possible to achieve the objective. Avid to learn new things, it's important to me to stay up-to-date, so I often try a selection of different games, lectures, courses, books, workshops or anything necessary to improve. I am easy going, sometimes a bit tough but always humbled and respectful. I love all forms of art, most movies, action sports and also dogs.
Earnings and projects
Last 6 months ÷ 6
Read daily since Oct 13, under 30 days
Billed in all: $15,263$15k
$434 in the last 6 months
Earnings, last 30 days
Tracked from Oct 13, 2026.
Skill rankings: Top 27% in Action
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