Taufiqul A.
Software Engineer - Graphics
🎮 Graphics Engineer | Game Developer | Shader Artist I'm a multidisciplinary Graphics Software Engineer with 3+ years of experience building games, real-time visualizations, and interactive tools. I specialize in Unity, Godot, WebGL, C++, and shader programming (GLSL, CG, ShaderGraph), Mapbox GL JS and Layers and WebAssembly(WASM) 💼 Professional Experience: Graphics Software Engineer – Interactive Weather Ltd. (Present): Real-time weather visualizations. Software Development Engineer - Graphics – Snaptrude (1 year): WebGL apps using BabylonJS, ThreeJS, GLSL, React. Junior Unity Developer – Viga Entertainment Technology (0.5 years): Unity/C#/WebGL-based games and tools. Freelance Game Developer (3+ years): Full-cycle indie game dev with Unity and Godot, plus 3D, 2D, pixel art, music, and VFX asset creation. From gameplay systems to custom rendering pipelines, I bring solid expertise in C++, C#, OpenGL, ThreeJS, BabylonJS, and real-time 2D/3D rendering. I’ve shipped projects across web, desktop, and mobile platforms. Whether it's performance-critical engine code, visually stunning shaders, or full indie game development — I’ve got you covered. 💡 Let’s build something interactive!
Earnings and projects
Last 6 months ÷ 6
Billed in all: $21,302$21k
Across 24 contracts